- 2Â Â Forest
- 2Â Â Mountain
- 4Â Â Sacred Foundry
- 4Â Â Stomping Ground
- 4Â Â Temple Garden
- 4Â Â Temple of Abandon
- 4Â Â Temple of Triumph
Creatures (17)
- 2Â Â Boon Satyr
- 4Â Â Boros Reckoner
- 2Â Â Fleecemane Lion
- 1Â Â Scavenging Ooze
- 4Â Â Soldier of the Pantheon
- 4Â Â Voice of Resurgence
- 4Â Â Advent of the Wurm
- 2Â Â Chained to the Rocks
- 4Â Â Lightning Strike
- 2Â Â Mizzium Mortars
- 4Â Â Selesnya Charm
- 3Â Â Chandra, Pyromaster
Sideboard
- 2 Â Boon Satyr
- 3Â Â Boros Charm
- 2Â Â Chained to the Rocks
- 2Â Â Destructive Revelry
- 3Â Â Last Breath
- 2 Â Mizzium Mortars
- 1Â Â Scavenging Ooze
Now here’s a pretty wild looking deck. Â With a very strong curve of Soldier into Voice into Reckoner into Advent it has some serious beef out of the gate. Â Backed up with Satyr and Fleecemane with an Ooze for utility it has a very aggressive creature package. Â Using Chandra as a source of card advantage it also helps to slip by any nuisance blockers. Â Finally it is rounded out with a removal package of Chained to the Rocks & Lightning Strike, which doubles as reach to hit the dome, and Mizzium as a sweeper. Â The Charm is there for some real utility that can either push through some lethal damage with trample or surprise an alpha strike with a knight…but most important may be the exile mode as a way to deal with pesky Gods.