Hello and welcome to my Commander review of the Doctor Who Commander precon deck available October 13th. Despite being completely disinterested in the Doctor Who franchise, I am WAY into these decks. There are so many really cool cards and, of particular relevance to
Commander, so so so many legends for that commander slot. This series will be divided into two parts per Commander precon deck: Legends and New Cards. I will nod at important reprints, but that’s about it. Here are my top five legends from the Masters of Evil followed by the rest of the legends in the deck with a little review. Remember, the top five are just the ones I really like and that tickle my
1. Davros, Dalek Creator
I like when the face commander of these decks is interesting enough to land in the top five. I have to admit that when I first saw this I wasn’t sure it would be great. Having seen some of the precons in action, this one over performed in my opinion. This is a bit of a slow burn commander but does so much. Every time you deal three damage to an opponent, you at the very least create a 3/3 menace creature to get in the next turn for the villainous choice to hit all of your opponents. It kind of spreads that way. The card draw is pretty sweet but that discard is also pretty great. Of course, if you make your opponents discard all their cards, the villainous choice becomes pretty easy, but let’s get there with Davros and Pain Magnification.
2. The Beast, Deathless Prince
This card is very cool. Four mana, but enters with a grip of stun counters so it’s not busted. It’s also just a solid Threaten effect that adds a little extra evasion. The juice in this card is the last ability “whenever a creature deals combat damage to its owner, untap The Beast and draw a card.” This really drives home what you want to do with this deck which is Act of Treason your opponents’ creatures, hit them with their own guys, and draw into the rest of your Threaten effects. It feels pretty straightforward and like it will only affect opponents who’ve got creature worth taking! They can’t be mad, they brought the creatures to the table!
3. The Master, Formed Anew
There’s something about this card and I don’t know what it is, but I love it. I keep coming back to this legend, trying to figure it out. It feels like a more constricted Mairsil, the Pretender – you get one less colour, you can’t copy artifacts, and the creatures you exile with a counter have to be in play. Not to mention you need to cast The Master, Formed Anew to get the exile. How do we make this work? Bounce and Blink effects!
Sanctum of Eternity and the like will make sure you keep bringing back The Master, but blinking him with something like Thassa, Deep-Dwelling will allow you to cycle through the creatures you’ve “taken over”. Need that Ravenous Chupacabra again? Blink the commander,
buddy! I don’t know how to make this work, but I am determined to make it happen.
4. The Rani
The last Grixis commander to focus on enchantments in anyway was Lynde, Cheerful Tormentor aka the Curse commander. The Rani offers a bit more of a combat focused twist to turn your opponents’ creatures into minions to do your bidding. Then, when the game is
getting down to one on one, you can pile the Auras onto a creature of your own to pump it. I love Constellation and cards like Wicked Visitor that care about enchantments hitting the graveyard. Pop Firkraag, Cunning Instigator into the 99 and enjoy running the table!
5. The Master, Multiplied
This is the breakout star of this deck by a mile. To explain how this textbox works, when The Master, Multiplied attacks, you’ll get copies for each other opponent not already being attacked. Because they’re tokens, they don’t get sacrificed to the legend rule and the delayed
trigger on Myriad won’t exile your tokens. Now you’ve got three copies of The Master as long as you have three opponents. Next combat, each of the three The Masters, Multipled has Myriad, so each one is making two more copies.
And that’s just on its own. Kiki-Jiki, Mirror Breaker, Jaxis, the Troublemaker, and Rionya, Fire Dancer no longer exile or sacrifice the copies they make at end of turn. There’s a lot of brewing to be done with The Master, Multipled. I’m excited and I’m a little scared!
Here are the rest
Ashad, the Lone Cyberman – Ashad oddly seems like a Voltron aristocrat which I don’t know that we’ve really fully seen. Giving nonlegendary artifact spells Casualty 2 once a turn means that Vedalken Orrery and Leyline of Anticipation will be all-stars in a deck that might wouldn’t
mind getting two instant speed Spine of Ish Sahs.
Cult of Skaro – This feels like all upside. Grixis extra combats seems like the best way to build this commander. Swing in, get something great, keep the party going. Could be a fun Assault Suit commander to just really group slug.
Missy – Missy is already shoring up some infinite combos with Goblin Bombardment and Ruthless Ripper/Horde Ambusher/Dragon’s Eye Savants. The Ripper with Missy and any sackoutlet will end the game. Don’t forget to pack Conjurer’s Closet and Thassa, Deep-Dwelling.
That end step villainous choice is incredible. Either draw three cards or deal hopefully a ton of damage to everyone.
Rassilon, the War President – This is another Dimir commander from the deck that has me inspired to build it. Pack a Paradox Haze and build yourself a second hand. Make sure to add a ton of life gain then add a Bitterblossom so you can conspire your other noncreature spells
from exile. Hell, make a copy of that too. Oh, god, I’m building this deck aren’t I…
The Cyber-Controller – This is a great mill commander! Ixidor, Reality Sculptor can help you flip over the cards that you get that might be worth the time, but ultimately, this isn’t going to be super popular. Cybermen cannot be flipped face up without outside help. Conjurer’s Closet, Deadeye Navigator, and Thassa, Deep-Dwelling are the other ones that come to mind.
The Dalek Emperor – Niche creature type, villainous choice, affinity for something that doesn’t have a ton of support. I don’t really like it much.
The Master, Gallifrey’s End – This is a tough one to evaluate because the it requires non-token artifacts dying and being exiled and an opponent decides to give you a token copy of it or… lose 4 life? Four life piles up but you need the artifact creatures to die and you must exile them. Maybe with Biotransference? The worst Master by a mile.
The Master, Mesmerist – There are 14 creatures in Dimir with natural Skulk. The Master, Mesmerist can give creatures Skulk but you’ll likely be activating this to target opponents’ creatures. Myriad, clones, token copies – all good ways to expand the Skulk gang to keep your grip full.
The Valeyard – A voting commander in Grixis? Fine? Villainous choice isn’t well supported enough for this to helm the deck, to be honest.
Vislor Turlough – The only black Doctor’s companion (aside from Clara Oswald, who is technically colourless). I don’t know if this guy is worth it unless you keep your opponent’s hand stacked. Or if you keep him for extra value and have a hand that keeps going away. Either way, I really really want to like this card, but I don’t think I can get there.\
Here are reprints that are worth your time:
Solemn Simulacrum (new art is great), Blasphemous Act, Snuff Out, Lightning Greaves, Arcane Signet, Sol Ring, Talisman of Dominance, Talisman of Indulgence, Thought Vessel, Propaganda, Wound Reflection, Dragonskull Summit, Drowned Catacomb, Fiery Islet,
Haunted Ridge, Reliquary Tower, River of Tears, Shipwreck Marsh, and Stormcarved Coast.