Tag: nykthos-shrine-to-nyx

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Bruce Gray - September 13, 2014

Random beats at Casual MTG decks night

Kor Skyfisher - Casual MTG decks

Random beats at Casual MTG decks night

by Bruce Gray – Casual Encounters

Well, we’re back to school and back to the grind. For some this is the worst time of the year because it signals the start of the boring and mundane for yet another year.  For others it is a time of excitement as things start all over again with fresh beginnings and fresh options.  For those of us who play Magic, the specter of rotation and the imminent arrival of Khans means there is lots of buzz in the air.  The end of September can’t come fast enough!

 

This isn’t an spoiler article because we are hard at work here at Three Kings Loot prepping our review, but we’ve got good stuff on the burner.  However, with Khans being on the horizon and Constructed being in a bit of holding pattern until the rotation, I thought this would be a perfect chance to highlight some casual decks I’ve been rocking, some relatively inexpensive and fun decks to liven up your Casual games.  These are all 60 card decks that are perfectly viable in a duel situation, but are better suited to playing a multiplayer setting.  Let’s see what I’ve been brewing.

 

The first deck is my take on what can only be called a Modern Mono-Green Devotion deck.  A number of months ago I posted a decklist for a budget Mono-Green Devotion deck here on Three Kings Loot.  It has done reasonably well for me since then, but decks are like living organisms that change and evolve and this deck is no different.  With cards like Chord of Calling, Genesis Hydra, Hydra Broodmaster there are yet more powerful options to sink a ton of mana, there is no reason not to change a few cards to do a few more powerful things.  However, the addition of a card from an older set is REALLY what I wanted to add to the deck…and that was Craterhoof Behemoth.  This just smacks of being the best thing you can do to dump a ton of mana either by hard casting it, Chord of Calling for it, or Genesis Hydra for about a billion and grabbing it too.  Here’s the list.

 

Mono-Green Devotion (Budget modern and/or casual MTG decks)

 

I was rocking this is in a 4 person free-for all game and was in the driver seat.  My opponents had allowed me to resolve a number of creatures, a Voyaging Satyr and a Nykthos.  I had all the tools needed to start going off and just needed some huge mana sinks.  Sure enough, up comes a Polukranos and we’re off to the races.  I cast “Big Polly” and get set to Monstrosity him…but sadly have to target the stupid Biovisionary in the stupid combo deck my pal was playing, a Fleetfeather Cockatrice because I had no flying defence, and some other random creature.  Stupid Cockatrice and the Deathough ability.  Oh well.  I get my turn back and top deck… Hydra Broodmaster! OK! So, cast it, and then set up the Monstrosity…and make 10 10/10 Hydra Tokens! OH YEAH! Let the beat down plan begin.  I start smashing stuff around and just making a wreck of the board.  Then, out of nowhere, my buddy slams a second a Biovisionary, casts Polymorphist Jest, and turns his mana dorks into Biovisionaries…and we all lose.  Damn it! Lesson learned…kill the stupid combo deck…no matter how durdly the combo is.

 

Next, I shuffled up my Mono-Red Goblins deck.  I have no real expectation that Mono-Red Goblins will fare well in a multi-player game.  They are far too fragile and just not suited to trying to fight a number of opponents.  However, things are going my way.  I land a Foundry Street Denizen, Legion Loyalist, and then…KRENKO! Oh yeah.  A couple of Krenko activations later and I have a ton of goblins, had just smacked one opponent for 20 points of damage and was in good shape to start taking the game over.  Everything changed with one card…Scouring Sands…and wipes out all the Goblin Token…and I get thumped.  Ok…I know Goblins are fragile, but it is a terrible feeling to have your board wiped out by Scouring Sands because NOBODY plays Scouring Sands.  However, I lost to Scouring Sands and I wanted to cry (well, not really).

 

Mono- Red Goblins (Casual MTG decks)

 

 

The last deck today is one that is clearly a Casual build because it is such a silly concept and packs such a ridiculous mana base there is no way to describe it.  Here’s the list and I’ll talk about it afterwards.

 

UWR Skyfisher (Casual MTG Decks and/or budget Modern)

 

 

This deck plays on the interaction between Kor Skyfisher and Spark Trooper.  Most opponents won’t bother to block what amounts to a Ball Lightning because they know that it will be sacrificed at the end of the turn.  Sure, they eat 6 but they are banking on the creature no longer being a threat. However, during your second main phase if you can cast the Kor Skyfisher you can return the Spark Trooper and re-use it.  Once I established that interaction it became a matter of digging up a host of creatures who a) return stuff to my hand to be re-used or b) have good enter the battlefield triggers.  Now, this is a very mana hungry deck so playing it in a duel is suspect, but in a slower multiplayer game it is just perfect.

 

Well, I shuffled it up and suggested a couple of minor adjustments to our game.  I suggested that we all play at the same time and play with a Howling Mine effect.  The Howling Mine is hardly earth shattering, but the “everyone plays at the same time” is…interesting.  It makes resolving spells really tricky, but boy was it fun! So, we had 1 player eliminated leaving 3 of us still playing. It was a tricky situation but I decided to throw caution to the wind and swing to take out the opponent to my right.  The whole team went and was delivering somewhere up to 35 points of damage…but in the process the opponent to my left hit me.  All the while, the opponent to my right wound up and lashed out with Nefarox with some ridiculous amount of Exalted triggers caving in the guy to my left.  So, all in one turn all three of us just straight up die ending the game in a weird finale. It was a fun variant and something we will do again, but most definitely not the way to play every single time.

 

All three of these decks would fall into a pretty budget friendly category and highlight how you can make some fun decks with just a pile of funny cards and do some damage at your next Casual Night.  The Mono-Green deck is probably the most pricey of the decks on this list, but the cards on it can totally be substituted for and can revert back to the Budget deck list I had previously.  However, the new twists on it could make for a fun deck because of the powerful things you can do with the crazy amount of mana that can be generated. The UWR Skyfisher deck is pretty unreliable because of the wonky mana base and the fact that half the plays in the deck set you back, but when it works…dear LORD…does it work.  And Goblins…well…they’re Goblins and will always be funny. When they work, they work awesome.  When they fall flat on their face, they fall flat on their face hard.

 

There we have it, three fun builds, three fun games, and some random feel bad stories about how to lose a game despite being in a dominant position.  I’m not sure what lesson to draw from the last two apart from perhaps playing the politics game a little more, but regardless of the lessons learned it was fun. It was refreshing to sit down and just sling some card board and relax with some friends with nothing on the line.  I’ll have to make a point of playing this way more often just to keep things fresh.

 

Thanks for reading again this week…and until next time keep it fun, keep it safe…keep it casual.

 

by Bruce Gray – Casual Encounters
@bgray8791 on Twitter

 

 

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Bruce Gray - May 11, 2014

So you want to play Standard on a budget MTG?

 

Planes of Planechase - standard on a budget MTG

So you want to play Standard on a budget?

by Bruce Gray – Casual Encounters

Spring is here! Thank goodness because winter felt VERY long.  The sun feels warmer, the snow is all gone and the excitement of summer is just around the corner.  It is also the time of change.  New flowers, new leaves, new clothes, new activities, new plans…ah…new plans…here’s an idea.

The Spring set is here with Journey into Nyx.  Standard will start to evolve with the new cards, but rotation is only 4 months away with a new block on the way that will change the complexion of the Meta-game completely.  Players who aren’t already committed to this Standard format but are looking to get into playing Standard have a very serious conundrum. They COULD run around and track down the chase rares to put together a strong Standard deck, but that can be pretty pricey for a limited 4 month window where the cards will be well and truly playable.  And if you are on almost any sort of budget, well, now we are talking a near impossibility.  So what is an aspiring Standard player to do? Well, let this be a sort of a road map to help you find your way to getting ready to play Standard. I’ll lay out a series of steps that an aspiring Standard player on a tight budget could follow in order to get ready to join the ranks of competitive Standard players at any Local Game Shop.

Once again, here is my usual disclaimer. There will be some players out there that won’t heed a single word of this.  They have the deep pockets needed to pick up all the Standard playable staples they need.  I however have players with a limited budget each month.  What exactly is that budget?  I have no precise number in mind, but the basic tenets will remain the same.  Players with slightly larger budgets can likely accomplish the steps more quickly, but even those with tighter budgets can hope to get there following these steps. So, without further delay let’s see what we’ve got.

 

Step #1- Acquire the mana base you will need.

As uncool as this sounds, the mana base is the backbone to every deck.  I have often maintained that the mana base can’t win you the game…but you sure as heck can lose the game if you don’t have the right mana.  Now is the time to track down full play sets of all the Scry lands, Nykthos, and Mana Confluence as these will be key lands in every two colour (or more) deck once rotation hits.  The nice thing with the mana base, from a monetary standpoint, is that they at least seem to hold their value once you’ve invested in them.  So, once they rotate out, you can probably still find a taker who will be willing to either allow you to trade for reasonable value or a shop that will give you decent (notice…decent) value off their Buy list.

Now, this is absolutely an investment.  Lands don’t come cheap and the scry lands all look to run at least $5 a piece (more for some of them), but if you can find someone willing to trade with you for them ,or a decent price on them somewhere, your budget will be wisely spent on these.  Don’t worry if you get fleeced a little on your trade.  If your end goal is to play Standard, then you will need the lands to play, and if you have other older cards that someone is willing to trade for to give you those lands, well, guess what? You’re doing it.

 

Step #2- Draft…LOTS

One of the biggest traps that players fall into is that they want to “crack packs”.  I love cracking packs…we all do…but the numbers don’t play out very well in your favour.  So, how else do you get cards? The answer is easy…draft.  For your entry fee into a draft you get the equivalent of 3 packs of cards…AND you get to try those cards out in game play.  This is the perfect place to try out that kind of unusual rare card you opened, just to see what it does. Maybe you want to try out a different colour combination that isn’t your all time favorite in order to get a feel? Draft is a great place to get your feet wet experimenting and trying out new ideas.  Heck, you might even win a few prizes along the way to further expand your pool of available cards without costing you any extra. Don’t bank on the prizes because you are out experimenting, so your decks may be somewhat less streamlined than other players, but every once in a while a little prize support is a nice bonus for your night of drafting.

Now, the danger with draft this time of year is that soon the new stand alone set will be out.  Last year it was Modern Masters, this year it’s Conspiracy.  These cards aren’t Standard playable, so if you do sit down to draft these, this won’t help you much in terms of getting you ready for Standard post-rotation (although it is fun!). So, be sure to be familiar with the format you will be drafting and the sets that will be used.

 

Step #3- Play Block constructed

It has already been said by Gerald right here on Three Kings Loot that one of the best ways to prepare yourself for the NEXT Standard format is to sit down and make a conscious effort to play block constructed.  Whether that is with your buddies at a kitchen table, or at a shop if they host a Block Constructed event, the experience of limiting your key card pool will be a huge factor in determining how prepared you will be for the next Standard format.  You will see what cards emerge as cards that were underplayed in the current format and that might make a splash once rotation hits.  So, Herald of Torment…time to shine big guy!

 

Step #4 Read. Watch. Learn.

The biggest difference with Magic in 2014 versus when I started in 1996 is that the amount of information available to players is staggering.  Between all the various discussion groups, websites, articles, podcasts, and videos there is no shortage of information for the average player.  I would strongly suggest that you take the time to sit down and read the thoughts of players and writers you like and respect.  As we near rotation many of these players will have the advantage of sitting down and doing their utmost to figure out the best strategies in the new format and can give you some helpful tips to help you along…just by reading the internet.

The other great asset is all the coverage of various events available.  Between the Pro tour coverage and coverage from other events around the globe (and watching MTGO for those who have time) you can not only see the deck lists of these many top players, but you can actually see them in action.  This will give you a chance to see the decision making processes tied to each choice made.  This is super useful so that you can make optimal use of whatever strategy you like best.  Let’s be honest, many of the guys on the Pro-Tour are going to get maximum bang for their buck with each card and it is undoubtedly helpful for us less experienced players to see them in action.  The same can be said of watching players at your local game shop that you respect and like the way they play.  Yes, it can be nerve wracking to sit down and watch someone live and in person at a store, but if you start talking to them you might find that they are quite willing to sit and talk shop with you to give you some pointers

 

Step #5- Time

It takes a lot of time in order to get really good at something and Magic is no different.  If you want to play Standard, and presumably if you are playing on a competitive (or semi-competitive ) basis you would like to be as good as possible,  then you will need to sink time into this.  This is by far and away the hardest part of making this transition. Up until this point you can do most of the steps I’ve laid out with some money you’ve saved up or for free on open sources on the internet.  However, there is a finite amount of time in each day and unless you are independently wealthy or playing Magic for a living, there will be other things that will drain your time.   This will mean evening trips to the game shop to sit down and play.  It likely also means some weekend as well.  You will need to sit and read about changes to the meta game and how it will impact your deck of choice. And most of all, you will need to play. Play lots.  Play lots against just about anyone.  The more you play, the better you will get at playing your deck and the choices you will need against each other archetype. Time is absolutely a commodity and something else you will need to gauge closely if you hope to perform to the best of your abilities.

So, these are the 5 steps that I’ve seen and other players I know take in order to climb into the realm of Standard competitive Magic. For some this works out great because they are prepared to invest wholeheartedly.  For others, this process is difficult for a number of reasons.  Needless to say, these 5 steps each have their own pit falls that must be navigated and may not come easy.  This is part of the reason making the transition from playing Casual Magic to Standard is tricky.  Not impossible…but it is tricky.  Needless to say, it can be very rewarding once you get yourself into the format, but it is not for everyone, and that’s ok.  Not everyone on the planet needs to play Standard…there are formats aplenty for each and everyone.

Thanks everyone and I hope that some of you find this helpful.  If there are aspiring Standard players out there I hope I haven’t made the process seem too daunting.  It is achievable, but it does take a plan.  This is just one of many ways to getting to your end goal. In the mean time, I’ll go back to brewing up silliness and see where my Casual meandering takes my Magic and my decks.

Take care and until next time Keep it fun, Keep it Safe…Keep it Casual.

by Bruce Gray – Casual Encounters
@bgray8791
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Eric Jeffrey Seltzer - January 12, 2014

Champion’s Deck – Mono-Blue Devotion by Tyler Wilkerson (1...

Domestication

Mono-Blue Devotion
Tyler Wilkerson
1st Place at Star City Games Orlando Standard Open on 01/11/2014

Lands (25)

Creatures (28)

Planeswalkers (2)

Spells (5)

Sideboard

And again we find that devotion is such a powerful strategy in the current Standard meta.  While we wait for some new power players to emerge with the release of Born of the Gods we still have three more weekends to go before they will be working to forge a new face of Standard.

This deck is aggro through and through but uses Thassa, her Bident and Jace to help the deck keep the pedal to the metal.  It all starts curving out smoothly through the one drops with Cloudfin Raptor and Judge’s Familiar.  Then we move through the two drops from Frostburn Weird and Tidebinder Mage into three drops Nightveil Specter and Thassa herself.  That all works to push out max devotion to drop Master of Waves.  There is just a tiny bid of support in one-ofs from Domestication, Cyclonic Rift and Rapid Hybridization.  All together the deck is able to pack a formidable punch that shows why it has been so dominant the last few months.

Eric J Seltzer
@ejseltzer on Twitter
ejseltzer@hotmail.com

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Eric Jeffrey Seltzer - November 28, 2013

Deck of the Day – Prime Speaker Bant – Reid Duke (SCG Providen...

Prime Speaker Zegana
Prime Speaker Bant
Reid Duke
101st Place at StarCityGames Standard Open on 11/24/2013
Lands (25)

Creatures (21)

Planeswalkers (4)

Spells (10)

Sideboard

What an interesting new idea which has potential for huge card advantage once it gets going.  Bant has the particular quality of combining acceleration with control and card advantage.  This deck attempts to accomplish that in spades.  It all starts with a ten pack of mana dorks with Mystics, Caryatids & Satyrs to get the plan into high gear.  From there the threats start at converted cost of four with Polukranos, which doubles as removal for the deck, and Jace, which also doubles against aggro with the +1 ability.  We then hit the five spot and the centerpiece for this deck from Prophet of Kruphix which provides the unique ability to be proactive on your turn AND their turn while always holding up mana to threaten countermagic.  Then we hit the top of the curve at six with a diverse package including premier control finisher Aetherling, card advantage beast Prime Speaker & the truly diverse Primeval Bounty.  As with any deck using both blue and white mana should there is a full four Sphinx’s Revelation and the life gain can be a key in surviving against fast aggro.  The control aspect of the deck is limited to Plasm Capture that plays into the plan of mass card draw by providing more fuel to spew out more threats as quickly as possible.  The rest of the deck is comprised of a small removal suite with Detention Sphere which can work to hold off a swarm and Curse of the Swine which is either a sweeper or can be used to remove indestructible Gods.  This is definitely an idea to keep in mind moving forward as it may not yet be properly positioned but a few tweeks primarily with respect to shoring up the aggro matchup could turn this deck into a premier powerhouse.

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Gregoire Thibault - November 6, 2013

Deck of the Day: Boros Aggro Devotion (Top 8 Grand Prix Santiago – T...

Chained to the rocks

Boros Aggro Devotion –  Midrange

Carlos Davi Montenegro

GP Santiago Top 8
25 lands

1 planeswalker

Sideboard

15 sideboard cards

We have another Boros deck that made Top 8 this weekend, but this one was in Chile at Grand Prix Santiago. The first one piloted by Benjamin Lundquist was like a White Weenie deck with red splash for Boros Charm and more answers in the Sideboard. You can check it out here. This version borrows from  Mono-red devotion and RDW with a splash of white. Boros Charm is used again, but this time in the board. Chained to the Rocks is great and cheap white removal that demands using Mountain. Assemble the Legion, also in the board, can get quickly out of hand against decks without an answer.

The creatures are all red with as much red mana symbols to abuse the four of Fanatic of MogisPurphoros, God of the Forge in the Board mut also get activated quickly in this strategy. This deck is not like the other devotion or aggro decks, because it borrows from the control strategy. Using the Mizzium Mortars to sweep the opponents board is a powerful strategy in this aggro meta.

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Eric Jeffrey Seltzer - October 16, 2013
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Eric Jeffrey Seltzer - October 9, 2013