With the official release of Kaldheim in less than a week, the pre-release drafting game has begun! But before you hop on TCGPlayer to buy the hottest cards on the market, here are some generally accessible decks that will give you a lot of versatility right out of the box. Of course, every pre-release pack has their own luck with cards, but these three decks should be a solid option for anyone looking to build a deck without paying extra online.
Blue-black is here to stay baby! As opposed to Rogues this time, Kaldheim focuses more on the undead side of things. There is a wide range of zombie creatures in both black and blue cards, which make it real easy to work together. One key favourtie is Narfi, The Betrayer King who is able to both boost your other zombies and also bring himself back from the graveyard (as long as you have snow lands untapped). Another big help is the newest addition to the rogue collection, Draugr Thought-Thief is able to look at the top card of your deck, choosing to either keep it there or send it to the graveyard. Add some counterspells, along with some creature removal spells, and you have a strong deck that can negate most things coming into play.
Just make sure to hold onto Annul in your side deck. They can be handy against a red-white deck that is playing more artifacts than you would like.
Aggression with power ups is hard to beat. Red-white has a lot to offer in the realm of the new Kaldheim set. You can channel your focus towards humans, dwarves, or angels through this deck, but the best synergy has got to go to Dwarves. Start developing treasure tokens with Seize the Spoils and Forging the Tyrite Sword, then spend them to search your deck for key creatures and artifacts with Magda, Brazen Outlaw. Pull a creature from your deck to your hand, such as a Goldspan Dragon if you need mana, or straight to Halvar, God of Battle to start swinging with big numbers. Mix Koll, The Forgemaster in there for a damage and toughness bump, along with some card return if someone dies, and bam – that’s going to be a tricky deck to beat.
Blue and green cards have taken a big boost in new set. If you are able to build big monsters AND have control over the board… well, you see where this is going.
A big aspect of Kaldheim’s green plays are Shapeshifter creatures. Maskwood Nexus makes this especially powerful, making all of your creatures every creature type. This means any board wipe cards like Crippling Fear are useless against you. Maskwood Nexus also allows you to go into an endless stream of 2/2 Shapeshifter creatures as long as you have three mana to spend each turn. Throw in a The Trickster-God’s Heist and you have control over what creatures you have from both sides of the board. Add some additional snow lands and some Faceless Haven‘s to get a nice 4/4 you can throw at your opponent as extra measure.
Not a bad way to play, eh?
Did you create an interesting deck out of your pre-release that you want to show the world? Leave it down below in the comments!
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