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Eric Jeffrey Seltzer - June 27, 2014

Champion’s Deck – Legacy Burn by Brian Cambidge (1st at SC...

Legacy Burn - Eidolon of Great Revel

 

Legacy Burn by Bryan Cambidge

1st Place at StarCityGames Legacy Open on 6/22/2014

It is truly bizarre how the recent successes of Red decks in Standard seems to be porting over to Legacy. While this is very far from a new deck and also not unheard of to win in Legacy, it is not one of the dominant strategies. What it is though is a strategy which has been the identity of Red decks over the last twenty years through the history of magic. It is simple in design but requires the skill of a practiced mage in order to bring it to victory. But the framework of Legacy Burn is often the same as it uses only the very best of the best that Red has to offer.

 

While the Legacy Burn has more then twice as many instant or sorceries spells then non-land permanents there are some very deadly ones that are showcased here. The first is what has been dubbed as the best red creature printed with Goblin Guide as not only a source of hasty beats but also provides some valuable information about what’s coming up for the opponent. We also find Grim Lavamancer which with a mass of cheap spells and some fetchlands will often find the fuel for its fire from the graveyard to close out the opponent very quickly. The other creature in the deck is relative newcomer Eidolon of the Great Revel which is so deadly given the spells in the format generally all fall under three mana and therefore even to try and remove him is going to cause the opponent to feel the burn in the process. There is also a pair of Sulfuric Vortex which are most especially needed against lifegain otherwise you’d be entirely blown out by a simple Batterskull and the extra damage each turn is gravy. Then we get into the spells which fall into one of three categories: Burn, Burn or Burn !!! You have all the three points for one mana all-stars with the classic Lightning Bolt, Chain Lightning, Rift Bolt and Lava Spike. Against any decks running creatures it’s not hard to trigger Landfall on Searing Blaze to not only blast the creature but also dome the player for an additional three. With so many decks running dual lands and other non-basics Price of Progress can easily count for anywhere between four to eight damage which will end games very quickly. And as a very efficient finishing move you’re able to sacrifice some Mountains instead of paying for Fireblast to burn up those last remaining points of life and fry up your opponent.

 

The best part of Legacy Burn is that you’re able to pull it together so affordably as the only real cost comes from the fetchlands which are certainly not the same as loading up on dual lands. While it may not be storming out a combo or cheating out a fattie, it is still a fun and efficient deck that is very useful as an entry point into Legacy. I would highly recommend this deck if you are looking to dip your toe into the Legacy pool for a taste as you’ll be spending a fraction of what the other decks cost. And definitely have a good time with this deck and use it as a way to learn what you like about the formats other decks.

Eric J Seltzer
@ejseltzer on Twitter
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Eric Jeffrey Seltzer - June 26, 2014

Champion’s Deck – Mono-Red Aggro by Kevin Rand (1st at SCG...

Mono-Red Aggro- Rubblebelt maaka

Mono-Red Aggro by Kevin Rand

1st Place at StarCityGames Standard Open on 6/21/2014

 
Again we continue with what is slowly looking to be a dominance of Red as we continue creeping into The Bloody Summer. The strange thing being that usually Mono-Red aggro is best positioned at the beginning of a new Standard season when control is not yet prepared to take on an unknown meta, but the abundance of Midrange strategies have allowed Aggro to slip into the metagame and start to dominate. This deck has taken elements of both Festus Resendez winning list and Tom ‘The Boss’ Ross to come up with an amalgamation which delivers a forceful punch with precision and alacrity.

The deck is at its core a solid creature beats concoction with more then half of its slots devoted to them with an extremely low curve reminiscent of a brew we would expect from Legacy. The deck is chock full’o one drops loading up on value with them all. With two power for a single Red we find both Firedrinker Satyr and Rakdos Cackler coming strong out of the gate. We also have Legion Loyalist which with Battalion grands First Strike but more importantly Trample to your assault, and Foundry Street Denizen who when dropped on turn one can offer you so many turns of added value from each and every other creature you pop into play. On two mana you basically have the rest of the team starting on Burning-Tree Emissary to try and chain multiple creatures into play right away, Ash Zealot as a value drop with Haste to lay down the beats as fast as possible, and Firefist Striker with its Battalion trigger to neutralize any big blocker and ram additional damage down your opponents throat. There is also Rubblebelt Makka but he is really there as a cheap pump to ram through as much extra damage as possible working along side Titan’s Strength to take huge chunks out of the opponents life. The deck also has a trio of Shock and a pair of Searing Blood which help to ensure that the path to victory goes unhindered by opposing creatures.

 

It’s hard to say if the meta will continue to be soft to Red based decks but judging by all its success I guess you’d be a fool not to join in. I’m hesitant to say that this is the best strategy but it is always a strong strategy in the hands of a compitant mage. The only caution I would provide is that people are certainly aware of the deck and should plan accordingly. Also, don’t be one of the fools who says that it’s just a simple Red deck and I can pilot it like an expert without practice. This deck requires a precise use of its resources and knowing when to go all out as opposed to ensuring you don’t over commit is crucial. Just make sure you drive it around the block at least a few times, but most of all feel the burn.

Eric J Seltzer
@ejseltzer on Twitter
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Eric Jeffrey Seltzer - December 21, 2013

Decks of the Day – Spotlight on Shaheen Soorani at the SCG Invit...

Shaheen Soorani

Esper mastermind and longtime magic aficionado Shaheen Soorani battled last weekend at the SCG Invitational in Las Vegas to a third place finish. Fighting through a field of 299 qualified participants he was able to slaughter most every mage who stood in his way. The Invitational, much like the Pro Tour, is a multiformat tournament requiring proficiency in both Standard and Legacy to find success. In true Soorani fashion his weapon of choice for both formats was blue, white and black control style concoctions. With the two byes he had been awarded he drudged to a final swiss record of 12-3-1, the last round an intentional bye with Thea Steele to clinch the top 8 berth. The competition was fierce with hard wins against Tom Ross, Tim Landale, Erik Smith and Jeff Hoogland. Some tough losses came at the hands of Matt Nass the last round of day 1 playing for the perfect 8-0 and against eventual winner Max Brown entering the second leg of Legacy putting Shaheen on the ropes fighting to maintain a top positioning. In the top 8 he was immediately put to the test against Brian Brawn-Duin but dispatched him easily in three games but was knocked out by Greg Hatch after a hard fought five game battle.

Esper Control
Shaheen Soorani
3rd Place at StarCityGames Invitational on 12/14/2013
Lands (26)
 Creatures (3)

Planeswalkers (6)

For the Standard rounds he piloted a sweet and well rounded Esper Control list built around the stock UW pieces. Full sets of Supreme Verdict, Detention Sphere, Jace, Architect of Thought and Azorius Charm are complimented by a trio of Sphinx’s Revelation and a pair of Elspeth, Sun’s Champion to for the core of the deck. Premier creature finishers come with an Ætherling and a pair of Blood Baron of Vizkopa both very resilient to removal in the meta. Speaking of removal the deck sports pairs of Devour Flesh and Hero’s Downfall for spot duty and an additional sweeper in Merciless Eviction which with its many modes is surely able to remove the permanent that is most troubling you. The deck is rounded out by a light disruption package that contains counters from two Dissolve and a Syncopate with discard from two Thoughtseizes.  Shaheen took this to a 6-2 record through the swiss and top 8 winning games 15-5, with three of those losses in the semifinal match.
Esper Stoneblade
Shaheen Soorani
3rd Place at StarCityGames Invitational on 12/15/2013
Lands (22)

Creatures (8)

Planeswalkers (3)

 Spells (27)
For his Legacy deck Shaheen kept in the same vein with Esper Stoneblade sticking to a more classic list by eschewing both Deathrite Shaman and Legacys newest golden boy True-Name Nemesis. In quintessential control style we start with a formidable draw package with Jace, the Mind Sculptor, Brainstorm, Ponder and a singleton Intuition. For the permission the is the requisite Force of Will with a Counterspell comboing with discard from Thoughtseize and Inquisition of Kozilek to stifle the opponents plans. The plan of attack starts with Stoneforge Mystic which is able to tutor up preeminent beatstick Batterskull. There is also an Umezawa’s Jitte which paired up with the Lingering Souls can make short work of your opponent. I especially like how Intuition can work together with Lingering Souls to quickly provide access to a small flying army. To complement those flyers there is also a one of Vendilion Clique which also carries equipment, and has an abusable interaction if you’re also able to get your Karakas out. For removal there is a diverse array with spot removal from Swords to Plowshares and Vindicate complimented by sweepers in Supreme Verdict and Engineered Explosives. Finally, to take full advantage of all the varied instants and sorceries we have a trio of Snapcaster Mage to flashback whichever answer you need access to the most. For the seven rounds that he played with the deck Shaheen was able to pull out a 5-2 record including his two last wins in the swiss which allowed him to intentionally draw the final round to secure his spot in the top 8.
So if you enjoy control style decks and need a list to try either in Standard or Legacy I definitely recommend giving one of these decks a go. It’s great to see Shaheen continue to excel at these high level tournaments and you can be sure that we will see him maintaining this caliber performance for years to come, and where he goes control mages everywhere will benefit from his tightly tuned lists.
Eric Jeffrey Seltzer
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Eric Jeffrey Seltzer - December 19, 2013

Deck of the Day – UWR Control by Steven Phillips (2nd at SCG Las...

Counterflux
U/W/R Control
Steven Phillips
2nd Place at StarCityGames Standard Open on 12/14/2013
Lands (26)

Planeswalkers (4)

Spells (30)

Sideboard

The title of this deck is a little misleading as it really is a UW Control deck with a tiny splash of red mainly to gain a little edge in the control mirror and for some extra options out of the sideboard. The core of the deck is the standard UW classics with full sets of Sphinx’s Revelation, Supreme Verdict, Azorius Charm and Detention Sphere which work overtime to control the board, draw through your deck and regain lost life once you stabilize. The primary wincons come through the always powerful planeswalkers Elspeth and Jace, with a pair of Mutavault to plink in as well. The control package sports pairs of Dissolve, Syncopate and the reason for the red splash Counterflux. There are two one of artifacts with the new hotness Elixir of Immortality to recycle your used spells back into the deck and Ratchet Bomb which can take care of numerous permanent problems especially rat or soldier tokens in a pinch. We finally get to a little bit of cuteness in the deck with Quicken which while limited in targets does make Verdict into a surprise sweeper or turns Divination into an instant speed Concentrate.

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Eric Jeffrey Seltzer - December 18, 2013

Champion’s Deck – U/W/R Delver Jacob Wilson (1st place SCG Las Ve...

Delver of Secrets full art
U/W/R Delver
Jacob Wilson
1st Place at StarCityGames Legacy Open on 12/15/2013
Lands (20)

Creatures (10)

Spells (30)

Sideboard

Another mainstay Legacy decklist was able to best the competition at the Legacy Open last weekend. While Delver lists have taken on many different forms from RUG to UR to BUG, the inclusion of white allows it to fully maximize on the use of the new Legacy golden boy from Commander 2013. The true power of the deck lies in its creatures starting with the decks namesake Delver of Secrets which with almost half spells to transform will often blind flip into flying Lightning Bolts. Next we have the one-two punch of Stoneforge Mystic into True-Name Nemesis which will often be lights out once suited up with an Umezawa’s Jitte. There is also the potent living weapon Batterskull as a main target when you don’t have the True-Name to follow up Stoneforge. All of that action is backed by serious permission, draw and removal packages. For counterspell back up we have full sets of Force of Will, Daze and Spell Pierce to ensure the game plan goes unhindered. To be sure to have all the tools in hand at all the right times there’s Brainstorm,  Ponder and a Gitaxian Probe digging through your deck. Then there is a removal suite with Swords to Plowshares and Lightning Bolt, with the Bolts doubling as extra reach to close out games. We also find a full set of Wasteland to disrupt opponents manabases or pesky manlands which is able to squeeze into the deck despite being tri-colored due to such a low mana curve. All combined we have a very tight list designed to reduce your adversaries life total to zero on no time flat.

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Eric Jeffrey Seltzer - December 17, 2013

Champion’s Deck – Omni-Tell Max Brown (1st place SCG Invitational...

Omniscience
Omni-Tell
Max Brown
1st Place at StarCityGames Invitational on 12/14/2013
Lands (20)

Creatures (1)

Planeswaker (1)

Other Spells (38)

Sideboard

While Max did ride the power of his Standard deck through the top 8 there was still eight of sixteen rounds in the swiss of Legacy where he was able to pilot this list to an 6-0-2 record, the two draws intentional the last two rounds. The deck operates on a powerful engine which consists of using Show and Telll or Dream Halls to cheat out an Omniscience. Once the Omniscience is in play if you already have Emrakul in hand then you can cast it for free which will net you the extra turn and most often draw a concession on the spot. Otherwise the deck also plays to cast Enter the Infinite free which gives you access to your entire deck to then complete your combo win with definitive counterspell backup. A key cog in the engine comes from Burning Wish which has access to combo pieces Show and Tell or Enter the Infinite to help get it going. The wishboard also can get Time of Need to search for an Emrakul win, Spiraling Embers after Enter the Infinite for an blast to the dome, or answers to permanent roadblocks through Eye of Nowhere, Pyroclasm or Tremor. The deck uses Brainstorm, Ponder, Gitaxian Probe and Jace to help dig through the deck to assemble the combo as quickly as possible. Then it is backed up by Force of Will, Daze and Pact of Negation to ensure your opponent isn’t able to thwart your plan. Fast mana sources from Lotus Petal, Ancient Tomb and CCity of Traitors allows the possibility of a turn one combo kill with a surprise Show and Tell. The Omni-Tell deck is a true powerhouse and showcases exactly how legacy can exploit card interactions to create these incredible combo masterpieces.

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Eric Jeffrey Seltzer - December 16, 2013

Champion’s deck – Mono-Black Devotion Max Brown & Timothy Riv...

Thoughtseize
Mono-Black Devotion
Max Brown
1st Place at StarCityGames Invitational on 12/14/2013
Lands (26)

Creatures (17)

Other Spells (17)

Sideboard

Mono-Black Control
Timothy Rivera
1st Place at StarCityGames Standard Open on 12/14/2013
Lands (26)

Creatures (17)

Other Spells (17)

Sideboard

This weekends premier tournament results came through huge for Mono-Black Devotion in Standard. Not only was the SCG Standard Open won by MBD but it was the SCG Invitational winner as well. The two decks were 72 of 75 the same list with identical main deck compositions, and only minor meta calls for sideboard tweaks. There’s nothing groundbreaking about the deck but it has matured into a solid fighting machine. The opening of Thoughtseize into Pack Rat has been said by many to be the strongest one-two punch in standard right now. Follow that up with Nightveil Specter or Underworld Connections into Desecration Demon then a backbreaking Gray Merchant and most games can be over before your opponent has even begun. Of course not all games play out quite that perfect so the deck is packed with removal wielding full sets of both Devour Flesh and Hero’s Downfall with a singleton Pharika’s Cure. Speaking of singletons there is also a one of Erebos which still catches opponents with the no life gain clause while also supplying a steady stream of card advantage. The deck can also go all in on the Pack Rat strategy which often is the last permanent you cast once dropped on turn two and is backed up by Mutavault which as rats themselves also take opponents by surprise and turn trades into chumps. Not that we didn’t already know it but this deck will definitely be top tier at least until Journey to Nykthos. Let’s not forget Owen Turtenwald took down the Grand Prix Albuquerque with MBD last month.