Tag: scg-oakland

Eric Jeffrey Seltzer - December 12, 2013

Deck of the Day – Junk Midrange Trisha Thomas (9th Place at SCG ...

Junk Midrange
Trisha Thomas
9th Place at StarCityGames Standard Open on 12/7/2013
Lands (24)

Creatures (24)

Spells (12)


I’ve always found Junk to be one of the more powerful combinations of colors and this deck is no different combining a dynamic mix of dorks, beasts and removal. Everything starts out with the dorks pushing hard to power the beasts out as quickly as possible with a set of Mystics and a trio of Caryatid.  Then we have what feel more like the middle of the pack threats in Fleecemane Lion & Smiter and the utility of Scavenging Ooze, although the graveyard isn’t being used as much as a resource like it was in previous metas.  We finally get to the diverse package of beasts with Desecration Demon, Polukranos, Obzedat and Blood Baron. Between the all of them you are definitely going to find a way through your opponents defenses. It’s as if some finishers were pulled out of Black Devotion, GRuul Monsters and Esper Control then smashed together. The removal package is well rounded to deal with a variety of obstacles using a mix of Hero’s Downfall, Abrupt Decay, Putrefy and Doom Blade.  The deck also has a pair of Thoughtseize for a minor amount of disruption.
While I find the deck to be well designed there are a few changes that I would look at if I were to pick it up. First with Doom Blade there are way too many threats that make these dead draws that I would much prefer Devour Flesh in that spot as it can help rid pesky Gods as well. Also, Temple of Silence is strictly better then Orzhov Guildgate. Finally for my taste I would prefer to squeeze in the ful set of Thoughtseize rather then just a random pair, but that could be more my need for information.
Eric Jeffrey Seltzer - December 9, 2013

Champion’s Deck – Esper Stoneblade Control Charles Gordon (1st Pla...

Esper Stoneblade
Charles Gordon
1st Place at StarCityGamesLegacy Open on 12/8/2013
Lands (23)

Creatures (10)

Planeswalkers (2)
Spells (25)


You really have to admire the sheer versatility of this deck. Packed with threats and answers I personally find it to be one of the true top tier lists in legacy right now. This is one of the decks that can actually capitalize on the full potential of True-Name Nemesis by providing an armory of weapons for it to wield. Stoneforge Mystic is working overtime in this build with three targets to snag in Batterskull, Umezawa’s Jitte and Sword of Fire and Ice. The sword is particularly useful in sneaking Batterskull or Snapcaster through opponents defensive True-Names.  To round out the creature base there is a Vendilion Clique which just offers so much value in conjunction with Karakas and a pair of Snapcaster Mage to grind extra use out of the decks varied spells.  With the Planeswalker rules how they are there’s just a pair of Jace, the Mind Sculptor which is more than adequate given he is much less vulnerable now.  As with almost every blue deck in legacy there is the set of Brainstorm and a singleton Ponder to sift through the deck to find your answers.  The deck is backed up with permission by a set of Force of Will and a pair of Counterspells which give some hard counters to deal with big threats.  A great removal package is headlined by a full four Swords to Plowshares for creature threats and a one of Vindicate as a catchall answer with sweepers from two Supreme Verdict and an Engineered Explosives.  One thought I had with having the Explosives and the equipment that there might be a one of Academy Ruins in the mana base replacing one of the Underground Sea, but it may be too much.  Finally the deck is rounded out with some small disruption with two Thoughtseize and one Inquisition of Kozilek to assure some answer to random threats.

Eric Jeffrey Seltzer - December 8, 2013

Deck of the Day – B/R Devotion (SCG Oakland Standard Open)

Sire of Insanity
B/R Devotion – Rakdos Black devotion
Greg Nunes
31st Place at StarCityGames Standard Open on 12/7/2013
Lands (24)

Creatures (14)

Spells (22)


Continuing along the devotion themed decks we have here one of the usual suspects with a little twist. While this deck is primarily a Black Devotion deck the Red splash does allow for some heavy extra action to be played.  The creature package boasts some requisite faces with Specter into Demon into Merchant for the devastating life swings and a miser Erebos for value. The pair of Sire of Insanity can be a real beating especially against control decks when you can capitalize on a superior board presence and strip them of any answers they might have been holding back. A full set of Thoughtseize and a pair of Rakdos’s Return also work hard to restrict your opponent from having many good options left against you. The devotion count is supplemented by standard includes of Underworld Connections and Whip of Erebos which both work to boost your side with card advantage. The rest is a robust removal package geared heavily against both creatures and Planeswalkers with full sets of Hero’s Downfall and Dreadbore backed up with a pair of Mizzium Mortars. All in all this deck looks to have a very strong mid to late game plan and could slip in as an alternative to just straight MonoBlack lists that have been running amok.

Eric Jeffrey Seltzer - December 8, 2013

Champion’s Deck – UW Planeswalker Control Joe Lossett (1st Place a...

Azorius Charm
UW Planeswalker Control – UW Control 
Joe Lossett
1st Place at StarCityGames Standard Open on 12/7/2013
Lands (26)

Spells (27)

Planeswalkers (7)


Here we have a UW Planeswalker Control list  from Joe Lossett which is rather similar to the list we featured last week piloted by Stanislav Cifka at GP Vienna.  Joe showed us that his twist was well positioned against a varied Devotion field after battling through Mono Black Devotion in the quarterfinal, Mono Blue Devotion in the semi-final and then R/w Devotion in the finals.  The deck remains true to the UW core with full playsets of Jace, Architect of Thought, Sphinx’s Revelation, Supreme Verdict and Detention Sphere all of which have proven to be vital to controlling the board and keeping ahead in card advantage.  The primary win condition is Elspeth which once you’ve stabilized the board can very quickly spiral out of control with a battalion of soldiers appearing by her side in trios, and additionally there is also a pair of Mutavaults to help out as well.  The permission package is pieced together tightly with Dissolve, Syncopate and Essence Scatter to hold the peskiest threats at bay.  The removal comes primarily from Verdict & Spheres but is shored up with some spot removal in Last Breath which covers a wide range of popular creature threats in the current meta.  We see Joe decided to go with two Divination for some additional card draw which has been a popular choice seen in years past.  There is also the very versatile Azorius Charm which can either cycle itself, bounce a pesky attacking/blocking creature to the top of the library or even grant your legion Lifelink in a pinch should you need a few extra points.  The final card that he squeezed in is a misers copy of Elixir of Immortality which is a great card to run for a variety of matchups as it can help you to really go long against other control matchups by recycling your graveyard into your library or giving you that boost of life needed to just stabilize and grab hold of the game against aggro matches.  Going forward I think that this list has a lot of the tools needed to fight through the meta and wouldn’t be surprised to see it continue to rise to the top.