Now this is a Heroic ability that I can really get behind. Very good stats as well for the cost.
With every trigger of Heroic essentially equating to a +2/+2 he should definitely see some kind of standard play. It’s also pretty cool how he becomes a one shot kill with Enlarge into an empty board.
Pretty standard vanilla 3/3.
All five of the Ordeals look to have good effect. I could see the red playing a role in aggressive Boros/RDW style decks for extra reach. All should be midround draftable.
Not a terrible flying body with the ability to protect itself on a whim. Scry 3 is certainly nothing to laugh at but not overly impressive as a total package.
As a one-drop with 2 power I don’t doubt it has a chance to see play in White Weenie decks. The protection can be very relevant in the proper circumstances and life gain is always a bonus extra.
Flying, trample
Demonheart Chimera’s power is equal to the number of instant and sorcery cards in your graveyard
Counter target enchantment, instant or sorcery spell. Its controller puts a 2/2 blue Bird creature token with flying onto the battlefield under his control.