Hello! Welcome to my set review of The Lord of the Rings: Tales of Middle-Earth, where I will pick five cards of each colour and discuss my favourite cards from them.

Given that the set also comes out with a set of preconstructed Commander decks, I’ll also be covering my favourite new cards from there in another article.

Aragorn, the Uniter, Bilbo, Retired Burglar, and Gandalf the Grey are all great cards, but will not make my top 5 because I’ve already covered them in their own articles for A Seat at the Table at The Bag of Loot, but I do have a little blurb to say about them. If you’re interested in reading more, check out those articles.

Without further ado, here are my favourite enemy multicoloured cards!

  1. Sméagol, Helpful Guide

Sméagol, Helpful Guide has made me want to revisit Golgari for the first time since Hapatra, Vizier of Poisons. Every Ring temptation is ramp from an opponent’s deck while milling them on the way to it. Not to mention, Sméagol can trigger a Ring temptation on his own if a creature died on your turn.

Sméagol is also part of my favourite infinite combo from this set with some help from the incredible Ratadrabik of Urborg and newcomer Boromir, Warden of the Tower. Mill all your opponents and take their lands along the way. Let’s party!

  1. Lotho, Corrupt Shirriff

A two mana creature that ramps you for every second spell any play casts per turn. This is going into every deck I can fit Lotho into.

Mana curves are getting lower and lower. Double spell casting on turns and even turns that aren’t a players’ own are more and more common. This means that either opponents will slow roll their plays or they’ll play right into Lotho, giving you a Treasure to work with. Or, they’ll have to spend a removal spell on a 2/1 creature that comes back thanks to Sun Titan, Sevinne’s Reclamation, or Renegade Rallier. One of my favourite cards in the set, easily!

  1. Sauron, the Dark Lord

Incredible. I expect Sauron, the Dark Lord to top the list of most popular Grixis commanders in a few months.

Sauron requires a legendary sacrifice to target him, builds an Army whenever your opponents cast any spells, has built in Ring temptation when that Army deals combat damage to a player and to top it off, Sauron cycle through your deck by wheeling you to four new cards. All on a 7/6 but only for six mana! Sauron is so strong and we’re going to be seeing a bunch of decks crop up.

  1. Eowyn, Fearless Knight

Eowyn, Fearless Knight is interesting in that you actually might build the deck to pump your opponents’ creatures so that you can exile them with Eowyn and charge through for commander damage since she gets protection from their colours. Blink and Flicker shenanigans like Nahiri’s Resolve can get Eowyn to mow down your opponents’ boards until they’re hopeless. Your Human decks have a sure shot hit to add to it.

  1. Galadriel of Lothlorien

This is the best of the scry matters commanders in my opinion. A Ring temptation nets you a scry 3 if you’ve got another creature to pick to hang onto the Ring and then, if you can set it up, that’s ramp! Thassa, God of the Sea can just be an extra land every turn. If you flip a Temple of Mystery into play on a scry then you can maybe keep it going. Path of Ancestry, Preordain, Opt, Lifecrafter’s Bestiary, Serum Visions, all of them turn into ramp spells. But the real star is Retreat to Coralheim. What a treat. Simic scrying isn’t messing around!

Lightning Round

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