Tag: magic-the-gathering

Avatar Tyson Fraleigh - April 6, 2021

Strixhaven: The Spoiler Report

Strixhaven is nearly here! With less than a month left until it’s release, let’s take a look at the cards we know are going to change the tide of the game.

SPOILER WARNING! If you don’t want spoilers for the cards in the Strixhaven set, then stop here! 


With that out of the way – let’s dive into it!

Some Familiar Faces

To start off, we have some faces you have seen before from the cover work. These legendary casters are at the top of their classes – and rascals to boot. These casters will be clinch pieces to keep the college of your choice together. Mix these in with the college deans, and the headmasters, and you will be dominating the field one spell at a time.

Strixhaven Strixhaven StrixhavenStrixhavenStrixhaven

The Mystical Archive

Ah, these beauties. The Mystical Archive will not disappoint with reprints like these.

The Mystical Archive is a special series of reprints, including 63 cards from Magic’s past release sets. Expect to see classics reprints like Shock, and some rare gems in there as well. Make sure to keep an eye out for these when your cracking packs – you never know what you might find.


Teacher Knows Best

Let’s not forget about the educators at the school! Deans are double-sided, double coloured legendary creatures. There is a dean for every college, for every field of study.

Ever worried you are going to get mana-blocked out of your legendary creatures? Never again. With the versatility of multiple colours, it hammers home one great lesson – get yourself a card that can do both.


A New Kind of Learning

A brand new system in the Magic universe are the Lesson cards. Lessons are special sorcery cards that can be pulled from outside the game into your hand. There are numerous cards that will allow you to Learn, which allows you to draw a Lesson card. This can be immensely helpful when you are in the process of building your board at any point of the game. Keep an eye out for these cards while your cracking packs – they could be immensely useful.


The Planeswalkers

We got some familiar faces coming into the land of Strixhaven! Not only have the Kenrith kids and Liliana returning in this set, Lukka has made his way from Ikoria to make an appearance. While Rowan, Will, and Liliana have a bit a place in the world of Strixhaven, it will be very interesting what part Lukka has to play in all this…

The Masters

We got dragons, baby! Not just dragons though – they are also the headmasters of the five colleges.

That’s right. The head honchos.

Not only do these big baddies have some great personal abilities, they are pivotal to a proper college deck. They will offer huge benefits to help you make your college deck blow past your enemies. If you’re thinking of making a college deck, do yourself a favour and pick up your corresponding dragon. You’re going to need it.

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Avatar Tyson Fraleigh - March 29, 2021

Time-Spiral Remastered: Top 5 Cards

With Strixhaven coming soon, it’s time to review the most recent release of Magic! Time-Spiral Remastered promised reprints of some old favorites to offer some new possibilities moving forward. But what are the best options for upgrading your deck?

Let’s take a look at what Time-Spiral Remastered has to offer, and see what the best options to pick from the set are.

Akroma’s Memorial

Akroma’s Memorial is the bane of some the biggest current meta decks, including Aggro-Red and Dimir Rogues. Though it is a seven mana cost, if you can get this beast on the battlefield, you can clean house without issue. The only downside to this card is that since it is a legendary, you will only be able to add one to your deck, making it a tricky card draw. However, if you have any artifact deck search cards, definitely put them together with Akroma. You won’t be disappointed.

Time-Spiral Remastered

Gemstone Caverns

Gemstone Caverns requires some luck to get it’s best effect, but it has a great payoff. Getting an any mana land can change the game. It doesn’t matter your colour combination, what cards you are planning on ramping up into. If you are able to draw into Gemstone Caverns in your opening hand, use that luck as much as possible.

Time-Spiral Remastered

Sliver Legion

Sliver’s are back, baby. These horrifying looking creatures have appeared in every mana colour, ready to create the most terrifying all mana deck you have ever seen. Add in the absolute monstrosity that is Sliver Legion, granting a major +1/+1 bonus to all the Slivers on all sides of the battlefield, and you will have a truly frightening army of faceless monsters. Just be prepared for some possible mana blocks – playing an all colour deck can be a real pain for that.

Time-Spiral Remastered

Teferi, Mage of Zhalfir

Before he was a Planeswalker, Teferi was a powerful mage. And this card reflects this greatly.

Teferi, Mage of Zhalfir may not be the rarest or most expensive card being reprinted… but that’s part of the point. This card is powerful, and it is a solid option for budget players. It does have a five mana cost, which is pretty high, but the benefits match. Limiting your opponents the ability to cast instant spells to their turn restricts the use of counterspells, quick damage, etc. Teferi also offers any blue deck a great way to flash their creatures all the way to victory.

Wait… that didn’t come out right…

Urborg, Tomb of Yawgmoth

I know that our Dimir Rogue friends have been excited to see this.

Urbog, Tomb of Yawgmoth is a great option for anyone running a black combination deck. Being able to make any land colour also a swamp can be game changing. This is especially true if you are running a dual colour black deck, such as blue/black or red/black. With Urborg on the field, you never have to worry about getting mana blocked in one colour ever again.

Notable Mentions: Pact Cards

Pact cards are a mixed bag to say the least. While they have an initial zero mana cost, this immediately bonus is cut by having to pay the actual mana cost at the beginning of your upkeep. It is essentially mana financing – get the effect now, pay later.

While sometimes the cost of the spell may be pretty steep for the effect, such as Pact of Negation, Pact cards can absolutely change the course of a game if used correctly. Just make sure to use too many of them in one turn, or you may suddenly find yourself bankrupt of mana due to those pesky interest costs.

Pick up your copy of Time-Spiral Remastered here!

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Avatar Bruce Gray - March 23, 2021

The Epic Experiment – Hidden Gems

Welcome back to more from The Epic Experiment!

Today on The Epic Experiment, my intention was to highlight some gems that are in the current Standard format, but are either underplayed or under priced. With Time Spiral Remastered being the talk of the town, people are forgetting how soon Strixhaven and Commander 21 will be flooding the Commander format. So, before we forget, let’s grab a few of these other hidden gems that you may be very excited to play the next time you play webcam EDH or (fingers crossed) in person.

Cosima, God of the Voyage

On a recent episode of Brainstorm Brewery, Jason Alt said, “Cosima might be a better version of Rhystic Study in landfall decks.” Now, this is a pretty extreme position to take, but he may be right. The appeal of Cosima is that on upkeep you can exile it and  make it very difficult for your opponent to target it. A couple of land drops later, you bring Cosima back and draw enough cards to fill your grip back up.

Where does Cosima go? Landfall decks like Omnath, Locus of Creation, Aesi, Tyrant of Gyre Straight are all obvious homes. However, Cosima can do much more. One option is to include Cosima in self mill lists like Sidisi, Brood Tyrant where casting something like Splendid Reclamation could now be doubly impactful. Don’t forget, a deck like Nevinyrarral could also leverage Cosima because you can exile Cosima, wrath away the board, and start accruing value just by making land drops.

Not Only A God

So far I have only addressed the front portion of Cosima. But the vehicle, the Omenkeel, is equally intriguing. Early in the game it is very powerful to cast the Omenkeel, crew it for 1, and then attack an open player to steal potential resources. However, it does indeed seem like a powerful option and one that probably bears more exploring.

I didn’t have a copy in paper, but I did have a copy of Cosima on Arena and so I took my testing to Brawl. The list I’m going to share has had very positive results and Cosima has tested extremely well. That deck is far closer to a tempo build looking to leverage drawing the game out longer and wrapping the game up with Ominous Seas and Kiroa Bests the Sea God, but Cosima, in both versions, are key to the game plan.

Cosmina Deck

The Epic Experiment

Esika’s Chariot

Drafter’s know that this card is a powerhouse in Limited, but is it any good in Commander?  The testing of this card has helped me to see that this card is very strong and may warrant the inclusion in token builds. I asked the question, “Is Giant Plow/Ox actually a viable deck?” From there it was a natural discussion to build the deck using whatever vehicles I could find. After Giant Plow, Esika’s Chariot was the next biggest payoff and thus four Chariots were added.

Let me tell you, more than a few opponents discovered just how rapidly the vehicles can run away with the game.

Esika’s Chariot is extremely impactful and opponents often have no idea how to effectively deal with a vehicle. They often pack artifact removal, but they may not prioritize the Chariot and seek to remove other artifacts from the board. While the vehicle deck has proven effective in Standard to populate a 1/1 or 2/2, in Commander the value from populating a more punishing token is far more noticeable.

Esika Deck

The Epic Experiment

Starnheim Unleashed

Entreat the Angels, the spiritual predecessor of Starnheim Unleashed, appears in 2% of all decks that could play it. The drawbacks to the card are numerous. You are very disappointed if you draw Entreat the Angels in your opening 7, or even in the first 5-8 turns of the game.

Meanwhile, Starnheim Unleashed has far fewer of the drawbacks. If you draw it early, you can foretell it and then forget about it until the later stages of the game. Yes, the casting cost is a bit challenging due to the double X in the Foretell cost, but you are paying for the increased flexibility.

I expect Starnheim Unleashed to see the price continue to decline. It may dodge reprints, but it may see even less competitive demand because of the continued decline of Legacy and no real competitive paper scene in the future. I would be looking pick this up in the next few months to be played in a whole host of Commander Strategies.

The Epic Experiment

This Week’s Deck!

This week’s deck sees me thoroughly captivated by the idea of Boros equipment. A couple of weeks ago I built a list using Feather and treasure makers… well this time I went further down the rabbit hole of Boros equipment. My fear is that the budget version is a trap and not very good and that I need a couple of powerful inclusions like Teferi’s Protection and Smothering Tithe to get a leg up on the competition.

The game plan is to suit up Wyleth with cheap pieces of equipment like Prying Blade, Bone Saw, or Honed Khopesh. This way, you can draw yourself some more cards, and then leverage these extra cards to get the beat down. It is a simple strategy, but Boros keeps getting strong options to the point where it is hard to ignore.

So, without further adieu, welcome to yet another Budget list!

Boros Deck

That’s all for me this week… Thanks for stopping by, and don’t forget to check out this week’s Podcast on iTunes, Google Podcasts, or wherever you find podcasts!

Do you have suggestions of what to help boost these deck’s potential? Then leave your suggestions in the comments below!

Check out The Epic Experiment podcast where ever you get your podcasts!

Follow The Epic Experiment Podcast on Twitter! https://twitter.com/epicexpcast?lang=en

Read more of The Epic Experiment articles like this on The Bag of Loot! http://www.thebagofloot.com/

Buy all the cards you need to set up this deck now at Three Kings Loot! https://www.threekingsloot.com/

Avatar Tyson Fraleigh - March 16, 2021

Challenger Decks 2021 Coming Soon!

Challenger Decks have returned in 2021! Face off with your friends or in tournaments with some of the most powerful decks of the current meta at great prices!

Challenger Decks are great ways of being able to get into the current meta of Magic. These decks offer reprints of some of the most powerful cards in the game, allowing anyone to pay for a strong deck at a very competitive price.

Break The World

Are you a lover of an aggro-powered deck that can wreck right out of the gate? Then Mono Red Aggro is perfect for you. Break the game with your four copies of Bonecrusher Giant and a copy of Embercleave, making sure you can easily take out the competition in a few moves.

Challenger Decks

Sneaky, Sneaky

Like being a bit more of a headache for your opponent? Then Dimir Rogues are your go to. Dimir Rogues focus on milling your opponent’s deck while also scratching away your opponent’s health, regardless of how many creatures are on the field. This is made all the more powerful with the four copies of Drown in the Loch and the three copies of Bloodchief’s Thirst, allowing you to spot remove nearly any target that your opponent could play to the board.

No Step Further

Perhaps you prefer total control over the board? Then dive into Azorius Control. Enjoy powerful cards like Elspeth Conquers Death, Skyclave Apparition, and Glass Casket. Even if you don’t like this style of play, all you need to do is get a copy of Yorion, and suddenly you are playing the most powerful deck combo the meta has seen.

Challenger Decks

Crush, Crush, Crush

Perhaps the last two decks have been a little too mind game for you. Perhaps you enjoy the simple things in a Magic game – crushing your opponents creatures and grinding their bones into bread. In which case, Mono Green Stompy is your best bet. This deck is filled with some of the biggest heavy hitters in the meta, including Kazandu Mammoth and Lovestruck Beast. Add in the Garruk, Unleashed, and you will crush every game.

Challenger Decks

The Challenger Decks of 2021 are coming out on April 2nd! Pre-order your copies of these decks at Three Kings Loot now!

Get all your board game news at The Bag of Loot!

Get all your board game needs at Three Kings Loot! www.threekingsloot.com

Avatar Bruce Gray - March 9, 2021

The Epic Experiment: Bring the Brawl

Welcome back to another article from The Epic Experiment!

Normally I like to provide you with budget-friendly ideas to make your next commander game fun, engaging, and a fun night to remember. However, every once in a while we take a break from talking Commander and spend a little time  discussing another singleton format. Today, we are going to look at Brawl and how the latest set, Kaldheim, has helped shape the format.

Brawl Vs. Commander

For those who may not be familiar, Brawl is a singleton format that plays similarly to Commander. Each deck has a commanding General or legendary card and the colour identity of your commander dictates what colours can be used in your deck.

The difference between Brawl and Commander are:

  • Planeswalkers can be your Commander in Brawl
  • There is no Commander damage
  • Decks are 60 cards
  • You may only use cards that are legal in Standard

Brawl: A Brief History

Initially, the format was rolled out with Dominaria, in part to capitalize on the cycle of uncommon legends that could be used to add variety to the format. However, Brawl really picked up steam when War of the Spark was introduced on account of all the Planeswalkers giving the format a whole new feel. It also came to MTG Arena around the same time making it a viable online format.

Personally, I have been playing it fairly consistently since then as well and have enjoyed the format. It makes for a refreshing change to the grind of standard and puts other, less well known cards on display in an interesting way. While initially the format was largely panned in paper, the Arena environment is diverse, interesting, and thriving ensuring that the format is alive and well during this pandemic.

The Controversy

Many players didn’t really enjoy the notion of Brawl because of the card pool being tied to Standard. This means that if you built a fun and powerful Brawl deck, it had a shelf life and would rotate out of legality at some point. This irks many Commander players because they like the notion that the deck they build today could be played two years from now.  Some of this concern has been resolved with the creation of Historic Brawl, which is essentially Brawl but making use of the Historic card pool.

While Historic Brawl is indeed growing in popularity, I am still very much a believer in the Standard variant of Brawl. The appeal to me is that the singleton nature of the format mimics some of the elements of Commander well enough to satisfy an itch while allowing me to look at new strategies or card options and assess them for their long term viability.

I also like the appeal of the affordability of the format. Since many players buy more than enough Standard legal products each year, we are all stuck with this glut of quasi useless cards that now can be given new life.

The Issues

While the format is quite varied, it is not without its issues. The first issue stems from the fact that it is now essentially 1 vs. 1 which is quite a departure from Commander. We are given an additional 5 life points, but this still seems to do little to dissuade full on aggro strategies. The fact that these aggro decks can exist forces decks to abandon some of the more high mana value cards in favour of playing efficient threats and counters. This narrows the card pool to some degree and assures that true Standard staples will continue to see heavy play.

The fact that we are incentivized to hurry and get our opponent dead also means that you don’t have the time to build value engines as we would in Commander. Mythics like Koma, Heliod, and Valki are all great engine starters in their own right, and don’t need as much of a ramp up as other decks do. This starts to choke out other less potent cards because you are incentivized to play the high value Mythics.

Two for the Price of One!

I have been running two Brawl decks to reasonable success. I think that they highlight the primary difference between the power level afforded some of the mythic legendary options that prevent some of the uncommon’s from having a chance to shine. We will start with Rielle, the Everwise. The velocity this deck generates is considerable and Rielle takes almost no set up in order to be a potent value engine.

Meanwhile, at the other end of the spectrum we have Vega, The Watcher, an uncommon from Kaldheim. Vega requires you to set her up with cards from not your hand in order for Vega to be good and is less impactful.

The Lists

Vega, The Watcher 

Rielle Everwise

The Epic Experiment

Playing Rielle

Rielle’s list is very much trying to make the most of her ability to draw cards when you discard.  As a three mana play with 3 toughness, she likely survives things like Bonecrusher Giant//Stomp and Shock, so you can pretty much rest assured you can get at least one activation off of her.  The ideal scenario is that she goes unchecked and you can land Improbable Alliance, Teferi’s Ageless Insight, or a Teferi’s Tutelage to turbo mill your opponent out of cards.

If the mill strategy doesn’t work, Ominous Seas, Kiora Bests the Sea God, and Shark Typhoon can quickly take over a game. There is very little set up required, you just need Rielle to be active and have ways to discard. The deck has been very good for me and can get the job done against a number of other decks without much trouble.

Playing Vega

While Rielle has fared well, Vega, The Watcher has really struggled.  My first build was playing very heavily into the Foretell and Adventure mechanics, but the deck was taking too much to set up in order to be able to face down more aggressive decks. Vega is also a card that can be destroyed easily.

In the iteration you see here I have attempted to address the more aggressive nature of the format and turned the deck into more of an U/W Fliers sort of build with less reliance on the recurring card draw feature.  This second version has fared better, but is far from being complete.

That’s all for this week folks. Have fun, stay safe, and I’ll catch you all next time!

Do you have suggestions of what to help boost these deck’s potential? Then leave your suggestions in the comments below!

Check out The Epic Experiment podcast where ever you get your podcasts!

Follow The Epic Experiment Podcast on Twitter! https://twitter.com/epicexpcast?lang=en

Read more of Epic Experiment articles like this on The Bag of Loot! http://www.thebagofloot.com/

Buy all the cards you need to set up this deck now at Three Kings Loot! https://www.threekingsloot.com/

Avatar Tyson Fraleigh - March 2, 2021

Time Spiral Remastered: Oldies But Goodies

Time Spiral Remastered is just on the horizon. With the return of some old favourites, there is plenty of value to be gained.

Like the last Time Spiral set, these card reprints will have original Magic border art. This retro art work will impress both veterans and newcomers to the game. These reprints will also offer a chance for low budget players to get their hands on some copies of powerful cards, like Damnation.

We are also going to have the release of Lotus Bloom, the newest card in the Lotus series! This card will be a powerful addition to the meta, offering a three round countdown to three additional land on your side of the board. Even more impressive is it’s lack of Legendary feature, letting you net four copies into your deck if you so desire. Whether you put this card in your main deck or side board, Lotus Bloom is going to have an interesting impact on the meta.

time spiral remastered

Time Spiral Time Spiral


Time Spiral Remastered releases on March 19th. Pre-order your booster box at Three Kings Loot now! https://www.threekingsloot.com/catalog/magic_sealed_products-booster_boxes/time_spiral_remastered_draft_booster_box/781682

Keep up to date about all things board games on The Bag of Loot! http://www.thebagofloot.com/

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Avatar Bruce Gray - February 23, 2021

The Epic Experiment – Kaldheim Start-Up

Welcome back the Epic Experiment!

Ladies and gentlemen… Kaldheim is here and things have been shaken up pretty extensively. Standard is seeing a proliferation of snow decks. Horizon Seeker has spawned a pretty silly combo deck in Standard. Bottom line, the set is strong and is giving players a plethora of new tools. On our show each week we look to brew up a deck using cards from Return to Ravnica block and forward and look to keep the deck about $100. That means we are consistently on the lookout for budget options to help keep our costs down. So, some of today’s cards may be cards that many readers are familiar with, others may not so well known. Let’s dive headlong into what Kaldheim has to offer.

Getting Started With The Ramp

As we discussed in the last article, being able to ramp effectively is important in a game of Commander and we are always on the lookout for good ways to generate additional mana. We have had a number of excellent options in the last few sets like Circuitous Route and Vastwood Surge, but Kaldheim doesn’t seem to have any such obvious staples. Instead we get a couple of smaller effects like Horizon Seeker and Binding the Old Gods. Horizon Seeker is a 3 mana 3/2 creature with Boast for one generic mana and a green mana. When it Boasts, Horizon Seeker can search your deck for basic land and it goes into your hand.

Now, this is not a great card and people will point out that when it enters play that it won’t find a land like Borderland Ranger.  However, since this creature can activate it’s ability multiple times is undeniably a positive.  There are loads of ways to make this evasive like Rogue’s Passage, Raven Wings, or Whispersilk Cloak  and hard to block which can allow you to leverage this into all sorts of value. Whether it is a Landfall deck, a deck jamming Azusa, or just a deck looking to make its land drops Horizon Seeker seems like a decent budget option at a mere $0.15 at Three Kings Loot.

Capturing the Gods

The case for Binding of the Old Gods is a little bit different. In War of the Spark we had the card Deathsprout which is found in over 11k decks on EDHrec. That means that roughly 10% of the decks that could play Deathsprout do so. Well, now we essentially have an upgrade with Binding and it should be played lots.

Pardon… how is Binding actually an improved version of Deathsprout?  Easy.

Deathsprout was 4 mana, instant speed kill, a creature, and a land search. Binding of the Old Gods does almost exactly the same thing, except it can destroy any nonland permanent on Chapter 1. Chapter 2 lets you find a Forest, including a Shockland, a Triome, or another non basic land. Chapter 3 is strictly gravy, although I suspect it will likely be underutilised unless you are on a B/G deck with Fynn, the Fangbearer.

Since Binding of the Old Gods is an enchantment, B/G Constellation and Enchantress style decks will be appreciative of this.  At the cost of a mere $0.49, this is yet another budget conscious ramp option.

The Search for Treasure

The other interesting feature of Kaldheim is the propensity to lean into Treasure tokens. Wizards of the Coast seems intent on making Treasure Tokens fairly ever-green, and they present another effective way to ramp. Yes, we all saw Goldspan Dragon and the card is ridiculous. If you have ever wanted a big old ramping dragon, well, we got one here.

However, at the price tag for the dragon, we need to go look at other budget options. I have long felt that Prying Blade was an underappreciated ramp option and now we get a second option with Goldvein Pick that spits out a treasure token every time you deal combat damage to a player. Revel in Riches, Magda, Brazen Outlaw, and Treasure Map are just a few of the ways you can leverage these treasure tokens and we haven’t even discussed Voltron style commanders. Goldvein Pick is a very budget friendly option at $0.15 on Three Kings Loot  and could be a card seriously considering if you are short a ramp option or two.

One Ring to Rule Them All

The final one to discuss is Replicating Ring at $0.99. I prefer my mana rocks to be 1,2, or 3 mana, with a strong preference for the 1 and 2 mana variants. However, Replicating Ring is intriguing as a 3 mana play. In most games it will only ever be a Darksteel Ingot without indestructibility, but in those rare games where you can get it to 8 counters, you have the potential to suddenly be inundated with enough mana sources that you should be able to beat your opponents. While I’m not sure if this card is truly good yet, it presents enough of an interesting upside that I would certainly be looking to see if I can’t leverage it.

There is some complicated math around the expected mana return from this compared to other mana rocks. But the truth remains – the potential output on this is extensive and potentially worth the high risk/high reward play. Considering that Darksteel Ingot is in 32k decks on EDHrec. The question is should Ingot be subbed out of many decks in favor of Replicating Ring.

The Week’s Deck…

This week’s list is yet another Kaldheim uncommon legend in the form of Vega, The Watcher.

Vega incentivizes you to cast spells from anywhere other than from your hand.  Good News budget players! Wizards has given us a plethora of ways to do this from recent sets. With mechanics like Adventure, Jumpstart, Flashback, Foretell, Escape, there are plenty of options to choose from. This deck can generate good velocity, and has some tricky components to keep your opponents off balance.

How It Works

The main game plan is to utilize your many cards that get cast from other than your hand to draw additional resources and leverage something like Dream Trawler, Nadir Kraken, or Chasm Skulker for the win. However, if you find yourself needing more time, there are a number of strong pillow fort effects that make attacking you very challenging including the often overlooked Archon of Absolution from Throne of Eldraine. Otherwise, this deck packs enough control elements to help you probably make your opponents stay honest when you pack things like Dovin’s Veto, Saw it Coming, Declaration in Stone, and Path to Exile.

If things get really hairy you still have the board wipe option with things like Doomskar, Shatter the Sky, and Realm Cloaked Giant to keep your opponents from getting too far ahead on board. At $120, the deck is budget friendly, well balanced, and still has plenty of room to be upgraded.

In Conclusion

Well, there you go for our second installment.  Hopefully you budget players can find a few new ramp optionswithout costing your wallet a small fortune.  Oh… and Vega looks to be a fun U/W Commander. It gives your deck a fresh feel and plenty of room to grow the power level as needed.

That’s all for this week folks.  Have fun, stay safe, and I’ll catch you all next time.

Do you have suggestions of what to help boost this deck’s potential? Then leave your suggestions in the comments below!

Check out The Epic Experiment podcast where ever you get your podcasts!

Follow The Epic Experiment Podcast on Twitter! https://twitter.com/epicexpcast?lang=en

Read more of Epic Experiment articles like this on The Bag of Loot! http://www.thebagofloot.com/

Buy all the cards you need to set up this deck now at Three Kings Loot! https://www.threekingsloot.com/

Avatar Tyson Fraleigh - February 22, 2021

Strixhaven: Release Notes!

Ready to go back to school? Strixhaven has all your collegiate needs to get started in the world of Magic! Just be ready for their application process – I’m told it’s rigorous.

Choose your college colours! Each college at Strixhaven has special focuses, allowing you to find your favourite play style with ease.

Love yourself a red/white combo with spiritual capability? Then Lorehold is your college!


If you are a sucker for green/black, then join the biology majors in the college of Witherbloom!

Control and power aren’t mutually exclusive – just ask those in the Quandrix college, where blue/green reigns supreme.

Whoever said that passion and magic don’t mix? A good red/blue deck can infuriate your opponent, which is Prismari’s specialty.

Like destroying your opponent in both power and persuasion? Then a good black/white deck from Silverquill will do you just nicely.


Strixhaven also is the return of Masterpiece cards! These beautiful card sets will be the talk of the community – if you are able to get your hands on them.


Strixhaven will be available for purchase on April 23rd! Make sure to pre-order now!

Strixhaven Strixhaven

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