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Kyle A Massa - February 25, 2016

10 Bold Predictions for the Future of Magic: The Gathering

1000_Quiet_Speculation
10 Bold Predictions for the Future of Magic: The Gathering

by Kyle A. Massa – Play the Ten Drop

One of my favorite things about Magic: The Gathering players is our unwavering interest in what lies ahead. No sooner is a new set spoiled than speculation begins for the next one, and the next, and the next.

I’m right there with all you speculators. To me, there’s nothing more fun than trying to guess the theme of the next set, or which mechanics they might use, or whether we’ll see yet another version of Jace.

So, without further ado, let the Speculation begin…

scalding-tarn

1. The enemy fetch lands will make their return…but not in Shadows Over Innistrad

I hate to start with a downer, but I’m pretty certain of this one.

Why? Well, for one, let’s think of the enemy fetches from a marketing standpoint. Wizards is trying to make as much money as they can with their new products, which means they’re more likely to print cards that they know people will want to go out and buy.

Thing is, because of the success of original Innistrad, Wizards of the Coast (WoTC) already knows that the sequel will sell, regardless of what they put in there. So why would they add must-have items to an already must-have set? I think it’s much more likely that these cards will appear in a new, unfamiliar world, similar to what they did in Khans of Tarkir. That way, WoTC can be sure that players will buy the new set, even if the world is unfamiliar.

Furthermore, they’ll never allow all ten fetches to be in Standard at the same time. I mean, at that point, you’d have to think of a reason not to play five-colour good-stuff…

2. We’ve seen plenty of sequel blocks…so what about prequel blocks?

Wouldn’t you want to see the story behind Karn‘s creation of Mirrodin, or a set exploring the formation of Ravnica‘s original guilds, or the true story behind Nicol Bolas‘s summer reading projects? Enter the prequel block.

This is not totally unprecedented. Just look at Fate Reforged, which depicted Tarkir 1,200 years before the Khans, or Magic Origins, which told the stories of the core planeswalkers before they were planeswalkin’. Personally, I think a prequel block would be super fun–so long as there’s no equivalent character to Jar-Jar Binks, that is.

emrakul-gravitational-shift

3. Emrakul will return, only this time on a planeswalker card

The fact that Emrakul wouldn’t appear in the new Zendikar block was probably the worst kept secret since Oath of the Gatewatch (because of all the leaks…get it?). It seemed like every other flavor text on Battle for Zendikar cards read something like, “Hey, haven’t seen that freaky jellyfish in a while. Wonder where he is.” Also, it’s been hinted that he has the ability to travel to different planes.

We get it. He’s not on Zendikar. Which would mean he’s on another plane. Which would mean he’s a planeswalker.

Well, not so fast. Wizards has said that Emrakul isn’t actually a planeswalker. But if the dude’s walking from plane to plane, how else do you express that in-game if not with a planeswalker card?

4. Elspeth Tirel is not really dead

Was Gandalf really dead? Or Captain Barbosa? Or any character in any comic book? The only thing more fun than killing a beloved character is bringing them back in glorious fashion, which is exactly what they’re going to do with Elspeth. ‘Nuff said!

5. Someday, we’ll have a steampunk-themed set

WoTC has already played with this aesthetic a little bit with the Izzet guild of Ravnica, but I think there’s still plenty of interest among players. I mean, ever since William Gibson’s Neuromancer, this has been a popular subgenre of speculative literature. Who wouldn’t want to see a set full of cities in the clouds, airships, complex contraptions, and ridiculous goggles? If enough players are interested, they’ll make it.

6. We Will See Wedge-Colored Gods in the Sequel to Theros Block

Of all the predictions on this list, this one’s my favourite.

First of all, let’s look at this from a story standpoint. We’ve already established that gods can be made and gods can be destroyed––just ask Xenagos. So when we return to Theros, what if we find that all the previous gods have been overthrown and replaced with new gods, gods that represent not just one or two colors of magic, but three?

Come on. You know this would be awesome. They’d have something like 10 devotion in order to turn into creatures, and then another bunch of wacky abilities to go with it.

Furthermore, players love the wedge theme. Head Designer Mark Rosewater said in his podcast that a wedge set was one of the most requested sets around, which is why they made Khans of Tarkir. Plus, the original Commander set featured wedge commanders, many of which are still very popular today. This prediction might not pay off for a while, but I’ve got my fingers crossed.

kamigawa-minamo

7. Speaking of returns…we’ll return to Kamigawa, and soon

The new two-block paradigm proves one thing to me: we’ll see a lot more return blocks. Heck, we’ll already have back-to-back returns this year alone. And that’s awesome––with so many amazing worlds in the backlog, why not revisit them?

But you might be wondering this: why Kamigawa? That block wasn’t quite so amazing.

I’d have to agree with you there. It was sort of a train wreck, only with ninjas, samurais, and weird anthropomorphic rat people. The cards don’t play well outside of the block, and there are so many legendary creatures that it almost ruins the whole point of legendary creatures.

However, purely from a worldbuilding standpoint, there’s a rich template there. And, just when you thought they’d abandoned that world altogether, Kaseto comes along in the new Commander product. To paraphrase the great Bill Engvall: “There’s your sign.”

8. The Commander release after next will be Four-Colored Commanders

Sigh. This is probably my least favorite prediction on the list, but also the most likely. Actually, when asked about this very subject on his blog, Mark Rosewater wrote, “the question is ‘when’ and not ‘if.'” They did enemy colors in 2015, so I’m guessing they’ll do allies for 2016, and then off to four colors.

EDH is my favorite format, so I’ve got to admit, I’m a little nervous for this one. The flavor for quad-colored cards seems exceedingly difficult to get right. Case and point: the Nephilim from Dissension. In my opinion, the Nephilim kind of capture the feel of three of their colors, but there’s always that fourth color that might as well not be there.

On the bright side, I think we’re in a golden age of Magic. Design and story have never been better than they are now, which gives me hope for this one. Let’s see what happens.

exploding borders

9. There will be some sort of bizarre planar clash set in the near future

I’m talking Lorwyn versus Zendikar, New Phyrexia versus Ravnica, Dominiaria versus Innistrad––stuff like that. War of the Worlds, Magic style.

Okay, I know it’s wacky. But this sort of thing isn’t totally unprecedented in Magic’s history, either. Time Spiral block played with older sets and planes converging. With New Phyrexia, we’ve also seen that old planes can reappear in new places.

And come on. Wouldn’t you want to see Squee take on Grimgrin? You know you would.

steamfloggerboss

10. Wizards will someday reprint Steamflogger Boss

Just to troll us.

In conclusion…

Hope you enjoyed this article! Am I  a visionary genius or simply insane? Let me know what you thought of the predictions in the comments below! And remember… always Play the Ten Drop.

By Kyle A. Massa – Play the Ten Drop
You can reach Kyle at @mindofkyleam on Twitter or through his site www.kyleamassa.com

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Bruce Gray - February 3, 2015

More Random MTG musings

Shu Yun, the silent tempest wallpaper

More Random MTG musings

By Bruce Gray – Casual Encounters

Hi again…

In my New Year’s Resolution to keep my column up to date and a little more current I wanted to take a little time to write about some of thoughts I had during the course of the week about some MTG stuff.  No deck list tonight…but some things that have caught my interest recently.

 

Uncharted Realms

I’ve been back and playing Magic now for 2 1/2 years, but I’m finally NOW getting to the point where I am not just about the cards, but the broader community piece as a whole.  By that I mean I am starting to appreciate that there is far more to playing Magic than just playing the game, but there are other areas where people can explore and enjoy this hobby as well.

One of the big ones I have overlooked until now has been Uncharted Realms, the fiction that is essentially the telling of the story of what is happening in Multi-verse and helping to explain how and why certain things are happening in the game.  You can check it out for yourself here:

http://magic.wizards.com/en/articles/columns/uncharted-realms

Now, the most recent short story was really intriguing because it showed how Sarkhan Vol essentially saved Ugin and prevented the demise of the Dragons on Tarkir by sheltering him from Nicol Bolas after their battle.  It was a pretty neat read and I suggest you take a peak.  However, as someone new to the tales of here are some of my impressions:

Sarkhan– Up until this point I largely thought this guy was a “Heel” (pardon to WWE reference) that is essentially a pawn of evil.  The truth is the guy has had it pretty tough.  If you have had MULTIPLE Dragon Planeswalkers in your head, you would be pretty messed up to.  I have some interest in this character and will be sure to keep tabs on him.  Hopefully they don’t kill him the way they did Elspeth at the end of Theros block.  (Prediction:  They are totally going to bring her back as a B/W iteration of her down the road when Erebos lets her go.)

Nicol Bolas– This Dude is a jerk of Epic proportions.  I know every story needs a villain, and he’s about as good as they come. I like the classic Villain feel to him, although I still prefer his artwork from the original Legends set where he saw print as an Elder Dragon.

Yasova Dragonclaw– I’m not sure what I think of her…I feel like she’s part of the Villain cycle and I would NOT have thought that would be the alignment of the Temur.  I really thought if there were going to be a Villain in this set it would be the Sultai…although I suppose that is too easy…but I didn’t think the Temur would be in cahoots with Bolas.  Guess that shows how much I know.

Hedron- The cocoon that preserves Ugin…it came from Zendikar…and sure it saves Ugin and allows him to recover and preserve the Dragons.  Sure, I get that…but does ANYONE else want to see Eldrazi show up because they can sense something from their plane is being used elsewhere?  C’mon…who DOESN’T want to see Emrakul show up?

All in all, I’m a fan and will check back on the story line to see how it develops.

 

Enhanced Awareness and Card Evaluation

“over rated”

I initially took one look at Enhanced Awareness when I opened my pool at my pre-release and was initially really disappointed.  There was some uneasy tension around playing the card and if you read my post about my pre-release you will get the vibe that I wasn’t a fan.  I have spent some time thinking about and have clearly determined WHY I don’t much care for the card and unlikely to prioritize it highly as we move forward.

“you wish you had me in your draft pool”

From the outset, Enhanced Awareness looks like a pretty sweet card.  5 mana, instant speed, Draw 3 cards and discard 1.  Right off the hop, we know it isn’t better that Jace’s Ingenuity, but it is a little easier to cast because Jace’s Ingenuity is 5 mana, but double Blue while Enhanced Awareness is only a single Blue.  However what sets Enhanced Awareness far behind Jace’s Ingenuity is the actual real card advantage netted by casting this spell.

Ingenuity draws you three cards, but you spend 1 card in casting the spell meaning that you have netted +2 cards.  5 mana for 2 cards is pretty sizable and nice amount of card advantage to generate at Instant speed at  your opponent’s end step.

Enhanced Awareness draws you three cards, and you spend 1 card in actually casting the spell…so at most you are getting +2 cards out of this spell.  However, the added drawback of having to discard 1 more card means that the actual card advantage gained is only +1 card.  5 mana for only 1 card in terms of actual advantage is actual a very poor rate of return.  You do just as well with Weave Fate, a much poorer card draw spell in the eyes of many players, and it costs a full mana cheaper.

Not as bad as everyone thought…huh?”

The only advantage I can discern from this spell is that it actually enables Delve reasonably well, so Delve decks enjoy this.  Meanwhile the rest of us aren’t going to play this because the rate of return is quite poor.

There are people that will argue that you do get to dig three cards deeper into your deck and filter for the cards you actually want, meaning that you get to sculpt your hand somewhat.  These are true statements, but the fact remains that you are essentially spending your mana on “looting” and netting yourself only a single card for a pretty sizable investment. Players looking to win focus on the efficiency of their mana and the spells they need to cast because that is a prime factor in determining if the spell is going to help you, particularly in a Limited type deck.  Think about it, the cost of playing Enhanced Awareness as your card draw is that you need to have a) 5 mana untapped and nothing better to do with it and b) cards in hand that are no good to you to discard in order to improve the card quality in your hand and accept that I am only netting 1 card.  Weave Fate, the card that is in direct competition with Enhanced Awareness can be cast a whole turn earlier for 4 mana and doesn’t care one stitch about what you have in hand…and you STILL net 1 card.

I’m not saying that Enhanced Awareness is a bad card, but there are costs associated with it that you need to balance in your Limited deck and so it might not be something you are quick to slam in your draft and run.

 

Shu Yun, the Silent Tempest

This guy has caught my attention and I am clearly going to have to brew with this guy.  You take one look at him and he SCREAMS “Jeskai Prowess Deck”.  However, I am of the opinion that this guy doesn’t want a Jeskai Deck at all.  He really wants a Temur or Bant build to make use of a couple of really disgusting interactions.

Flash is a ridiculous keyword and it is even GROSSER on Auras.  You know who really wants Flash Auras?   Shu Yun…that’s who.  Green has a pair of good ones and Red has a third that is kind of interesting as well.

What could be more fun than attacking with Shu-Yun?  Your opponent IMMEDIATELY knows you have something in hand because he’s a Prowess creature.  Your opponent, not being a dummy, isn’t interested in creating an unprofitable block and walking into your trick declares no blocks.  So, Flash in your Boon Satyr as an Aura, trigger his Prowess, trigger Shu Yun’s Double Strike ability…and end the game on the spot for 16 points of damage.

Ok, that is a best case and your opponent can still respond by removing Shu-Yun, but the exchange is appealing.  yes it takes 7 mana to get the whole thing going and that’s steep, but not unimaginable.  So, you want some cheaper options? ok.

Feral Invocation Remember this little gem?  This is much cheaper to cast and still means Shu-Yun hits for 12.  That’s still a massive chunk of damage in a turn.  Dragon Grip was behave in a similar way but is also somewhat more situational in order to meet the Ferocious trigger on the card, but it is an interesting choice as well.

So this is starting to come together.  When I have something more final I will be sure to post it here for you guys.

That’s all for tonight guys…thanks for reading.

 
By Bruce Gray – Casual Encounters
@bgray8791 on Twitter

 

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Three Kings Loot - August 9, 2014

Funko Pop Magic The Gathering Figures Series 2

 

 

Funko Pop Magic The Gathering Figures Series 2

Gideon Jura - Funko Pop Magic The GatheringElspeth Tirel - Funko Pop Magic The GatheringTezzeret - Funko Pop Magic The GatheringKiora Atua - Funko Pop Magic The GatheringSarkhan Vol - Funko Pop Magic The GatheringNicol Bolas - Funko Pop Magic The GatheringFunko Pop Magic The Gathering series 2