Tag: izzet

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Three Kings Loot - August 6, 2015

Commander 2015 Spoilers – Card Gallery and Release Notes

CMD Logo

Commander 2015 Spoilers

Commander2015

We finally have some information trickling in about the upcoming Commander 2015 product set to release in November. This one is going to explore the 5 enemy-colored pairs of Orzhov, Izzet, Boros, Golgari & Simic. As usual we will have a slew of new cards specifically designed for this product, many of which have been viable for eternal play where they are legal. While we don’t know many details yet there is a hint at ‘Experience Counters’ that will make your commander grow in power.

We hope to get more information soon as well as some of the new cards previewed. Stay tuned.

Release Notes

Release Date: November 13, 2015
Three-Letter Abbreviation: C15
Twitter Hashtag: #MTGC15
MSRP: $34.99 (per deck)
Languages: English, Japanese, French, Italian, German, Spanish, and Chinese Simplified

Commander (2015) brings 5 new enemy-colored preconstructed decks to the widely popular multiplayer format, Commander!

Casual players will enjoy playing with these decks right out of the box as well as crafting new Commander decks or adding to their own deck creations using the 15 new Magiccards found in each deck!

With a total of 55 new cards in the set, Commander (2015) is sure to be exciting for any experienced player looking to change-up their favorite decks!

Each Deck Contains:

  • A 100-card Commander deck
  • One oversized Foil Commander card for each deck
  • 10 double-sided tokens
  • Deck storage box
  • Strategy insert and rules reference card
  • 15 new Magic cards (55 for the set in total)

Decklist

SEIZE-CONTROL

SWELL-THE-HOST

 

Card Gallery

anya merciless angelarachnogenesisarjuntheshiftingflame1bastion protectorbloodsporethrinaxcallerofthepackcommand beacondaxostormentgrasp of fategreatoakguardianheraldofthehostkarlov of the ghost councilmagus of the wheelmeren of clannel tothmeteorblastmirror matchmizzixs masterymysticconfluenceoreskosexplorerpathbreaker ibexrighteousconfluenceriteoftheragingstormscourge of nel tothshieldedbyfaithsynthetic destinythiefofbloodthoughtvesselverdant confluencewarchiefgiantwretchedconfluence151103-DreadSummonskalemne,discipleofiroasDaxos the ReturnedKaseto Orochi ArchmageMazirek Kraul Death PriestMizzix of the IzmagnusBlade of SelvesFiery ConfluenceGigantoplasmKalemnes CaptainScytheclawBanshee of the DreadchoirIllusory AmbusherSkullwinder

Artwork

C15-Spoiler-Coming-Soon

 

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Eric Jeffrey Seltzer - May 14, 2014

UR Delver Legacy by Andrew Schneider (1st at SCG Knoxville on May 11t...

Champion’s Deck

Grim Lavamancer - UR Delver Legacy

UR Delver Legacy by Andrew Schneider

1st Place at StarCityGames Legacy Open on 5/11/2014
This is one of my favorite decks in legacy as it plays a very straightforward package of death and disruption in a counter/burn style package using my favorite guild color combo Izzet. UR Delver Legacy deck combines an extremely low mana curve using some of the most efficient and best spells with a marriage of the best elements of Blue in counter and draw power. It is destructive and decisive in obliterating its opponents and can seal the deal in a fast’n’furious fashion.

We start off with the namesake of the deck or what I like to call The Flying Lightning Bolt in Delver of Secrets which is supported by 28 ways to flip, and should always be close to 50/50 on a blind flip if deployed on turn one to really lay down the beats. That is coupled with beatdown king Goblin Guide as a second option for a great first turn play to start laying down the beats. Given the plethora of instants and sorceries in the deck we also have Snapcaster Mage to rebuy a key spell that you’ve already used and then work on laying down the beats. As you can see this deck is truly a weapon of mass destruction. Support player Grim Lavamancer can either help clear the way for your army or throw additional fire in their face and will often find the graveyard stocked with any of the many spells or fetchlands. The deck has a stockade of burn with full sets both of Lightning Bolt and Chain Lightning which at one Red mana for three damage are amazing, and easily reused by a Snapcaster. There is also a one of Forked Bolt which can clear two defenders or a dude and to the dome, and a pair of Price of Progress which in Legacy will mostly net either six or eight damage quite often sealing the deal. The counter suite is modest but necessary including format staple Force of Will to keep combo decks in check and Spell Pierce. We round it out with some draw power from Brainstorm, Ponder and Gitaxian Probe to ensure a steady stream of low cost threats continue flowing to your hand.

This deck never ceases to amaze me with its shear brilliance and simplicity. An incredibly powerful package of spells is woven together to provide the pilot with a simple yet deadly implement of annihilation ready to take on all comers. While it is truly an Aggro deck in its heart there is just enough countermagic to keep the unfair decks honest. And while there are several flavors of Delver decks to choose from this one is definitely a great choice given its consistency and will be a top contender for years to come.
Eric J Seltzer
@ejseltzer on Twitter
Email: ejseltzer@hotmail.com
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Gerald Knight - February 21, 2014

Knight’s Booty – Broken Heart

Spellheart Chimera

Valentine’s Day has come and gone, and gifts of love have been exchanged.

But not all creatures are loved equally, and if there is any card that has been so utterly left unloved from the Theros set I would have to say that it is Spellheart Chimera.  If you ever see your opponent play this card in draft you are pretty much guaranteed to win.  If you see it in constructed you will probably be asking yourself what your opponent was thinking?  Let’s take a closer look at it, shall we?

Spellheart Chimera

It has Flying and Trample and a static three toughness.  It’s power fluctuates depending upon the number of sorcery and instant cards in your graveyard.  It’s also aggressively costed at only three mana, a colourless, a red, and a blue.

Now in Limited this card is near unplayable because creatures are the name of the game, not spells.  Your typical draft, or sealed, deck is going to be made up of at most five to seven non-creature spells.  Which means that this flying roadblock’s Trample ability will be almost irrelevant as it’s power will be too low for it to matter.

In constructed however I may have found a home for it, in Block.  If you read my “That’s Bull!” article then you already know what Block Constructed is, if not here is a brief description.  It’s like any constructed format with a minimum of sixty cards in the deck, but you are limited to only a Block of cards.  In this case we are using Theros Block, for obvious reasons.

Now the Block Constructed deck I started out with was based on the Scry mechanic.  Every card in the deck had some interaction with Scry or had the Scry ability.  This was the core of the design concept for the deck.  Being able to rig your draws to be able to keep on curve or be able to ‘dig’ for the answers you needed to stop your opponent.  If you look up all the cards that have Scry in red and blue from Theros alone you total seventeen, Born of the Gods adds an additional 8, bringing our grand total to twenty five different cards that have or use Scry.

Flamespeaker Adept

Before the Chimera came to mind I was playtesting the deck online with the Flamespeaker Adept as it’s champion creature, and for good reason.  With combat tricks like Titan’s Strength to make boost it’s power from the simple two to nine, and Aqueous Form to make him unblockable, he can be quite the little beatstick.  On top of that if you can get the Prognostic Sphinx joining him in the air it makes for a near game ending combo.

That combo was what fueled this concept in the first place after I went undefeated in a Theros Draft after getting the Sphinx with two Adept’s a a couple of Magma Jet’s and Voyage’s End.  It made me wonder if it was viable as a deck concept and that is when I decided to try it in Block Constructed.  Let’s take a look at the deck

It’s initial testing was against blue green Prophet of Kruphix deck and was favorable as the creatures were weak enough to succumb to the first striking adept and it didn’t have enough to stop it in the air with the Sphinx.  Next up was blue white heroic, which was too easily defeated with Voyage’s End and Sea God’s Revenge.  The biggest test was going to be against naya monsters, which featured ramping with Voyaging Satyr and Sylvan Caryatid into Polakranos, World Eater and Stormbreath Dragon and Elspeth, Sun’s Champion and you get the point.  Naya Monsters, at the time of this writing, makes up seventy-five percent of the online meta, which shows just how dominant it is.

Now the secret to beating naya monsters was to be patient and wait for them to cast their big creatures that they were relying on.  They usually want to curve out and get their big threats in play as they expend all their mana, so cards like Dissolve and Stymied Hopes are great ways to combat them.  Voyage’s End will buy you a turn, and the new Sudden Storm will buy you two turns, all while using Scry to set up your next big road block, or curve out, or threat.

Dissolve

And so after doing some testing with the original list I realized that Prescient Chimera wasn’t very beneficial and was way too expensive, but the deck couldn’t afford to lose anymore creatures.  The deck was creature light already.  And that’s where the Spellheart Chimera comes into play.  The deck is using a lot of “counter/burn” to keep our opponent’s board in check, so why not have a cheap creature that can take advantage of all that.  Spellheart Chimera is cheaper than the other chimera and grows larger as we cast more spells.  What it doesn’t do is scry every time we play a spell, but that’s not bad because a lot of our spells already do that.

So let’s take a look at the new list.

It’s different, that is for sure and I can almost guarantee that nobody at your FNM is going to expect it and might even think you are crazy when you play out the Spellheart Chimera, but when you beat them with it you will make some people rethink what I though.  Because, I never thought that the Spellheart Chimera would find a home, I thought it was absolute garbage.  But, this redheaded bastard stepchild of the Theros set just might have found some love.

~ Gerald Knight

Extra Booty: Before you jump on me for that red-headed bastard comment, I was born a bastard, proud of it too, and I fathered a red-headed child who is now a step-child to my fiance.  Don’t say that writers never talk about themselves!

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Gregoire Thibault - October 31, 2013

Deck of the Day: Patrick Dickmann Splinter Twin (Grand Prix Antwerp Ch...

Kiki-Jiki Mirror Breaker

Splinter Twin

Patrick Dickmann

Grand Prix Antwerp 2013 Champion – Modern

Main Deck

60 cards

23 lands

15 creatures

22 other spells

Sideboard