Tag: fated-intervention

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Avatar Three Kings Loot - July 7, 2014

M15 Clash Pack decklists and premium cards

M15 Clash Pack logo

Introducing M15 Clash Pack

M15 Clash Packs are not replacing Event Decks, but instead will alternate with them for each release. That means you’ll see a Clash Pack for Magic 2015 and an Event Deck for Khans of Tarkir. The Clash Pack will then return for the second set in the Khans of Tarkir block.

A two-player product, the Clash Pack contains two sixty-card decks designed to be played against each other. It’s a great way to introduce new players to Magic. And it also comes with six premium foil cards with alternative art.

M15 Clash Pack Fate

 

Contents

  • Two ready-to-play sixty-card decks
  • Six premium cards with alternative art
  • Deck box
  • Strategy insert
  • Magic rules reference card

MSRP: $24.99
Languages: English, Japanese, French, German, and Chinese (Simplified)

Fate

 

 

Fury

 

 

Six premium cards with new art

 

M15 Clash Pack- Fated Intervention M15 Clash Pack -Font of Fertility M15 Clash Pack -Hydra Broodmaster  M15 Clash Pack  -Prognostic Sphinx M15 Clash Pack -Prophet of Kruphix M15 Clash Pack  -Temple of Mystery

 

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Avatar Three Kings Loot - January 14, 2014

Born of the Gods – Epiphany Storm, Arbiter of the Ideal, Eater o...

Epiphany Storm

Epiphany Storm – if you’re looking for a possible way to help trigger your Inspired creature this cheap enchantment may be the way. Red has had this sort of pitch draw looting ability associated with it for a while now so it’s not out of place. The only problem you’ll run into is when you don’t have a card worth ditching in your hand.

Arbiter of the Ideal

Some of the Inspired creatures with their more fragile bodies leave you scrambling to find ways to tap them that don’t involve attacking but with this 4/5 Flying body that should rarely be an issue. Paired with manipulation of the top of your deck this should often gain you tons of value with the downside of turning the new permanent into an enchantment more of a nuisance then a hindrance.

Some ideas from Gerald Knight inspired by insomnia

Eater of Hope

Eater of Hope – the demon always demands a sacrifice, but this time the sacrifice is beneficial and nonobligatory. While he isn’t horrible as a 6/4 Flying body for seven mana his abilities are pretty good as long as you have fodder to satisfy his hunger for sacrifice.  He’s got some built in protection with the first ability allowing him to sac another creature to regenerate. That second ability is what really makes him shine allowing you to feed the hunger of the demon to destroy pesky creatures. If you have a good token generator or naturally recurring creatures then this bad boy might be what you’re looking for.

Flame-Wreathed Phoenix

Flame-Wreathed Phoenix – RDW gets a new bird and this one demands tribute! Your opponent gets the choice of either dealing with a 5/5 flyer or  possibly a recurring 3/3 flyer. She’s more powerful than Chandra’s Pheonix if you get the 5/5 flyer for 4 mana, which is pretty crazy for red.

Forgestoker Dragon

Forgestoker Dragon – a pretty standard dragon showing fairly typical stats but with a pretty intriguing ability. While fairly mana intensive if your opponent has a formidable air force that you are trying to bypass it isn’t always necessary to clear all blockers, just the ones that would be a nuisance. While not necessarily a dragon of choice for constructed this should definitely see play in casual formats and could be a great addition to a Kaalia Commander deck.

Hero of Iroas

Hero of Iroas – This new hero could make a Boros heroic deck possible using auras like Madcap Skills and Ethereal Armor in modern. Although aura decks without hexproof aren’t that attractive there are things like Brave the Elements to protect the team and Gods Willing that pumps up your heroes as well. This guy might see some play in a Bant aura deck for Modern, but he’s still not hexproof! You could throw on some Canopy cover auras to protect him.

Kiora’s Follower

Kiora’s Follower – Pump, pump, pump it up! That’s what this Merfolk wants to do and he does it all day and everyday by unntaping lands, mana rocks, dorks and other abilities; the list goes on and on. He’s definitely going to find play in EDH for some added shenanigans. We already know that, but what about standard? The next set has Kiora, the Crashing Wave with her ability to Explore and also to “Release the Krakens”.  Simic might be finally ramping up to some Prime Speaker Zegana, Prophet of KruphixMaster Biomancer and something else, right!?!? Ramping up in a deck with flash, counters and draw sound like a party, maybe even Plasm Capture could find a spot. To be continued…

Mogis, God of Slaughter

Mogis, God of Slaughter – This God means business by putting your opponent on a 10 turn clock on turn 4. Tic toc, tic toc its time for an good ol’ time killing! The sadistic party clowns from the Rakdos guild are going to be back in town. We already know a decklist that could use Mogis, check out the Rakdos aggro list from GP Santiago. Adding to your devotion playing Rakdos Cackler, Rakdos Shred-FreakSpike Jester and Exava, Rakdos Blood Witch to come out of the gates delivering fast beats in combination with Madcap Skills and Mogis’s Marauder. Lightning Strike and Doom Blade to clear out the way. This is just if we directly port in the list from the GP, there are still more Rakdos cards from Born of the Gods coming.

 Nessian Wilds Ravager

Check out Gerald Knight’s write up about Nessian Wilds Ravager

Silent Sentinel

While extremely high end as a seven drop and requiring an attack to trigger its ability the sheer power of that ability is what could see this card see some action. Commander players who are already abusing enchantments will likely find this ability very welcoming especially in Uril, the Miststalker decks.

Fated Intervention

Fated Intervention – I won’t proclaim this as a second coming of Advent of the Wurm but it is pretty good. With a triple green mana cost it is very restrictive the decks you’re looking to put it in but the effect is well worth the cost. With not one but two surprise blockers you can most often catch your opponent by surprise and swing games a full 180 back into your favor. And tack on a very handy Scry 2 if you use it on your turn.

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