Tag: mtg

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Bruce Gray - February 4, 2021

Epic Experiment – Maja Bretagard Protector

Well, it feels good to be back! After a long hiatus, I am very pleased to be back and writing content for Three Kings Loot.

Yes, that’s right, I am BACK!

If you used to frequent the Three Kings Loot website, I had a series entitled “Casual Encounters”. I broke down fun, casual sixty card nonsense for your enjoyment. I have since taken a break from writing and moved on to other interests. My interests in other formats evolved, and life moved on.  But now I am back and very pleased to be able to share my thoughts with you once again.

What do I play now? I have moved on to playing Commander, but I still play in a very Casual sense. Budget friendly decks are my go to, full of unusual, underplayed, or janky cards. I love to brew up decks of all sorts, but there are a few constants. First off, I usually avoid brewing with infinite combos. Many of the game groups I play don’t much enjoy those elements.  Stax pieces that lock a player out of the game are also frowned upon. However, I still love creating decks that generate value through both combat and spell synergy.

The Epic Experiment

So, what is this Epic Experiment business? Back in January 2020, I started a Commander-focused podcast entitled The Epic Experiment Podcast. My co-host and I talk Commander every week, discussing new Commander deck builds. We decided that in order to differentiate ourselves from some of the other podcasts that we would create a limitation that would set us apart. We wanted to keep cards accessible, and keep decks that we brew budget friendly for our listeners. Our one year anniversary is rapidly approaching and we are both so happy with how far it’s come.

The result was what we call ‘The Epic Experiment’ format, where only use cards that have been printed since the Return To Ravnica block.  There are loads of super powerful cards that have been printed and are still accessible without forcing us to break the bank.

What you can come to expect from me in each article is some sort of theme or topic that is getting air time in the world of Commander. Regardless of the topic, you can always expect a deck list and a few highlighted card selections that should clock in around $100-$150 based on what Moxfield.com generates for card prices.

For my first article of 2021, I wanted to break down some of the ways in which I brew up new decks each week. I want to show that deck building isn’t as intimidating as one may think, and to help some new voices in the deck building world.

How to Build Your Very Own Commander Deck

Let’s be clear folks, I am not making Tier 1 decks that win in a hurry.  I aim to build a deck that is a modest power level that typically seeks to win through creature combat. I rarely put infinite combos in my decks, but prefer to create incremental advantage through a number of moving parts.  Some call this sort of deck “Battle Cruiser”, others call it “Casual”. In the end, I just prefer having fun. Sure, winning happens sometimes, but I prefer to have my decks “do their thing” and enjoy my game instead of prioritizing winning.

Ramping Your Deck

The foundation of any functioning Commander deck starts with your ramp package.  There is a direct correlation between spending more mana and having a chance to win the game. Therefore, ramping effectively is integral to any strategy.  Now, as a player who looks to control his budget cards such as Mana Crypt or Mana Vault are far too pricey and so I need to make other budget choices.  The obvious things are Sol Ring, Arcane Signet, and a host of other two mana artifacts.  However, if you want to go off the beaten path, you can go down the path of favorites of mine like Spinning Wheel, Heraldic Banner, or Lockets from Guilds of Ravnica and Ravnica Allegiance, and other mana producing artifacts.

The choice of ramp options expand if you are a player in Green because you can play additional lands with a plethora of spells.  Cultivate, Kodama’s Reach, and Farseek lead the charge, but other options exist.  Grow from the Ashes, Circuitous Route, and Migration Path fill this second tier of options, not to mention the options available to you through a host of creatures to help you find lands of a variety of sorts.

While artifacts and additional lands make up the most common options, there is a growing suite of cards that create Treasures, or artifacts that produce a mana  of any colour when sacrificed.  There are very expensive options like Dockside Extortionist and Smothering Tithe, but budget players may be more familiar with things like Prying Blade and an unblockable creature or Pitiless Plunderer. This new option gives decks of all stripes a way to keep pace and cast some of those haymakers earlier than anticipated to hopefully sneak a win.

In each of my decks I dedicate eight-to-ten slots for ramp and I prioritize playing extra lands over artifacts. I put special value on creatures that have ramp effects because once the effect has been used, you now have a body to attack and block. Farhaven Elf, Solemn Simulacrum, War Priest of Thune and the like get my continued attention for exactly these reasons.

Monster, Be Gone!

A functioning Commander deck must have ways to remove your opponent’s threats and so some form of removal is key.  Again, I allot six-to-ten slots to address problems of all sorts, not just creatures.  I play two or three board wipes, with the remaining slots are dedicated to targeted removal spells.  I am very fond of creatures with these abilities, so Reclamation Sage, Ravenous Chupacabra, and War Priest of Thune are all big favorites of mine.  That said, I do value instant speed interaction, so Murderous Cut, Heartless Act, Heroes Downfall, and the like always get a good long look before I declare a deck to be ready to be played.

Advantage Generation

Many other players talk about generating card advantage, namely in the form of drawing additional cards. But after having a guest on our podcast, I have broadened this idea and just call it ‘generating advantage’.  This is a way for you to generate additional resources, and leverage them in some way to pull ahead of your opponents.  It could be drawing cards off the top of your deck, or it could be saproling tokens or treasure. I have a good ten-to-fifteen sources of resource generation in whatever strategy I intend to brew.

Win-Cons

Since I play very few infinite combos, I need to create other ways of winning my games. My trademark win-cons are hard to deal with permanents that will often end the game reasonably quickly.  In some of my decks there are things like an Ulamog, the Ceaseless Hunger or a Craterhoof Behemoth, but more often than not it is something less typical and far more budget friendly. An example of something that I might try to use as win con from the most recent Kaldheim might be something like Koma, Cosmos Serpent, Scute Swarm from Zendikar Rising, or an Eldrazi like Deathless Behemoth that we make unblockable or flying.  As we go through our articles, I will often point where budget options that will still make your deck fun to play.

The rest of the deck will have a variety of value pieces, pet cards, or other interesting selections. I will try to explore some of these to help newer and experienced players control their budget.

Now, To This Week’s Deck…

And now for the good part! This week’s deck submission:

Maja Bretagard Protector

 

This Maja Bretagard Protector deck is a Green/White looking to take advantage of the Landfall trigger built into Maja. This should help you generate all sorts of advantages and push your deck into the winners circle by virtue of the raw number of tokens you produce. This deck also highlights some of the tenets I maintain as I build my decks.

For example, the ramp package contains selections like Circuitous Route, Cultivate, Grow from the Ashes which seem like auto includes, but also Spinning Wheel, Avacyn’s Pilgrim, a Nissa’s Renewal. My favorite piece of ramp tech in this sort of deck is Sakura Tribe Elder and Emeria Shepherd because they work together to loop and allow you to get all the plains in your deck out in one fell swoop because of the Landfall interaction on the Shepherd.  This synergy can very quickly help a G/W deck get ahead on mana and hopefully pull ahead in the game.

Advantage Generation

My advantage generation in this Maja Bretagard Protector deck is fairly self-evident because the commander is all about Landfall. But there are other ways in which you can get there.  Mentor of the Meek is a solid addition that can allow this sort of token deck to refill its hand, as can Huatli, Radiant ChampionAvenger of Zendikar, Felidar Retreat, and Admonition Angel are other Landfall payoffs that this deck will leverage to great effect and can make sure this deck has plenty of bodies on the battlefield to make use of.  However, the fun one here is a convoked March of the Multitudes and the hope is to cast it for about… oh… maybe a million (but if X=ten, I’ll be pleased).

Removal

The removal is pretty clear with Austere Command, Hour of Reckoning, and Realm Cloaked Giant playing the role of the sweepers.  Then there is plenty of other removal in the form of Knight of Autumn, Beast Within, Generous Gift, and Acidic Slime playing the roles of targeted removal. While this is a little on the light side, it can deal with a variety of threats. This will hopefully buy you time to have enough tokens to take over the game with Maja Bretagard Protector.

Deck Win-Cons

Lastly, the win-cons in this Maja Bretagard Protector deck are a little different. The deck is built to go WIDE, so overrun type effects are your go-to tools for your end game.  No Craterhoof this time, but his little brother End-Raze Forerunners makes an appearance along with spells like Return of the Wildspeaker, Shalai, Voice of Plenty, and Divine Visitation.  If making a pile of large tokens isn’t enough, Divine Visitation is the start of a super powerful enchantment package that pushes up the power level of this deck, but also the budget. Regardless, making 4/4 Angels with Flying seems like fun and makes the grade as a potential win condition.

Overall, the Maja Bretagard Protector deck clocks in at $140 USD according to Moxfield.com and should give a newer player a starting framework that is hopefully within their budget and allows them to get into the game and enjoy playing Commander with their friends.

Well, that wraps up this week’s article. Look for me in the future to expand on some of the ideas raised here! Whatever you are doing, and wherever you are, stay safe. This is Epic Experiment Podcast signing off and wishing you all the best wherever you next play Magic.

Do you have suggestions of what to help boost this deck’s potential? Then leave your suggestions in the comments below!

Check out The Epic Experiment podcast where ever you get your podcasts!

Follow The Epic Experiment Podcast on Twitter! https://twitter.com/epicexpcast?lang=en

Read more of Epic Experiment articles like this on The Bag of Loot! https://www.thebagofloot.com/

Buy all the cards you need to set up this deck now at Three Kings Loot! https://www.threekingsloot.com/

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Tyson Fraleigh - January 28, 2021

Meta-Man: Magic The Gathering – Standard (January 2021)

What kind of cards should you be holding onto to make up your next favourite Magic deck? What decks have been dominating Magic tournaments? Well, Meta-Man has arrived with all you need to know about the Magic meta in January! Let’s dive right into with –

Dimir Rogues (Black/Blue)

If you want to piss off every Magic player in the world, then this is the route to go. Rogue archetypes in any TCG are a great way to out perform your opponent in unexpected ways. In the case of Magic, control your opponents ability to play creature and non-creature cards while also milling them out of their deck.

The key creatures of this deck are Ruin Crab, Merfolk Wind Robber, Thieves Guild Enforcer, and Soaring Thought Thief. Each one of these you want to max out, allowing you to mill through your opponent’s deck very quickly. Boost Ruin Crab’s Landfall ability by maxing out Fabled Passage to double the mill capability. Add Lurrus of the Dream-Den to give yourself Lifelink and have access to spells from your graveyard.

Non-creature spells are what make this deck really a headache to go up against. Max out Lofty Denial, Heartless Act, Bloodchief’s Thirst, and Drown in the Loch to control every aspect of your opponent’s casting capability. If you really want to focus on the control aspect of the deck, throw in a few Negate‘s or Essence Scatter‘s. However, if you really want to get a rhythm going, switch out the Negate and Essence Scatter to max out Into The Story to draw into more counterspells or into more mill creatures.

You may be tempted to drop an Ashiok into the deck to offer you access to a planeswalker, but that may slow down your end goal. Instead, consider Cling to Dust, Extinction Event, or Lullmage’s Domination to help boost your control game.

Magic Card

Gruul Adventure (Red/Green)

There is no better feeling than swarming your opponent and boosting your front line with unbeatable creatures. If you are itching for a battering ram of a deck, then Gruul is the way to go.

As with any red deck, there are the classics – Bonecrusher Giant, Rimrock Knight, Fire Prophecy, and Shock. All of these will help clear your opponents board before you begin to really lay down the heat. You can also consider Embereth Shieldbreaker for an artifact negate and Edgewall Inkeeper to be able to get a bigger draw pool.

Make sure to max out Brushfire Elemental, Kazandu Mammoth, and Scavenging Ooze, to get more creatures on the board. Brushfire and Kazandu will quickly become your most power creatures with their Landfall capability, while Scavenging Ooze is a solid low tier creature to throw out if you need blockers, especially if your graveyard is getting filled with creatures faster than expected. Make sure to max out Fabled Passage into your lands to boost Brushfire Elemental and Kazandu Mammoth’s damage potential.

The cards that truly make this deck are Embercleave, Crawling Barrens, Shatterskull Smashing. Once you are able to equip Embercleave to a creature, you will be tanking most of the creatures your opponent can throw at you. Shatterskull Smashing will give you a huge damage boost if you need to tank something big, and Crawling Barrens can become a 2/2 creature if you want an unexpected defender.

As a last note: one of the most powerful card you can add is Klothys, God of Destiny. Being able to bump your mana pool or your life and deal damage even before you jump into your damage step is INSANE. I’ve seen a lot of decks that throw this in the sideboard, which seems nuts to me. If you can, make sure Klothys is one of cards that makes the cut.

Esper Doom (Blue/White/Black)

Esper Doom is a fascinating deck, but can be confusing if you don’t know what you’re looking at. The key is being able to put trigger some powerful Saga and Enchantment cards to reduce your opponent’s casting capability.

The four cards that are key to this deck are Yorion, Sky Nomad, Elspeth Conquers Death, Elspeth’s Nightmare, and Doom Foretold. Set-up both Elspeth Saga’s before playing Yorion to be able to be able to trigger the effects twice by blinking them with Yorion’s special ability. Doom Foretold is a great way to either reduce your opponent’s hand size, or to deal damage and get a blocker on the field to defend yourself without having to sacrifice Yorion. Max out Skyclave Appartion and you have a powerful control creature to exile your opponent’s creatures.

Maxing Golden Egg and Omen of the Sea will help keep control of your side of the board. Drop your Golden Egg whenever you are hurting for life or mana, while Omen of the Sea will help offer a little control over your card draw. Throw in some Negate‘s, Eliminate‘s, and Heartless Act‘s to be able to infuriate your opponent with total control of their casting potential.

Know any other cards that would help boost these decks? Let us know in the comments below!

Keep up to date with the Magic meta here on the Bag of Loot! https://www.thebagofloot.com/

Find a deck you like here? Pick up the cards from Three Kings Loot! https://www.threekingsloot.com/

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Tyson Fraleigh - January 21, 2021

Kaldheim: The Spoiler’s Guide to Hope

With the coming Magic release of Kaldheim, there is a lot of potential, especially with the overt references of Norse myth in the flavour text and advertising material. While there are plenty of characters and events that take place in Norse myth, there are some especially interesting and niche characters that are amazing to see in the pre-release spoilers.

SPOILER ALERT AHEAD! If you don’t want to know any of the coming cards in the release of Kaldheim, leave now!

The Children of Loki

I touched on the children of Loki a little bit in the last article about Kaldheim’s Norse inspirations. Jormungandr is the first child of Loki, with Hel being the second, and Fenrir being the last.

Jormungandr may be familiar as the World Serpent, the snake that has wrapped around the Earth, stuck with its tail in its mouth. This hulking creature is more than likely represented by Koma, Cosmos Serpent, an absolute control beast coming into the meta as a blue-green. Similar to his brother in colour, Fenrir appears to be Sarulf, Realm Eater, a green-black mana legendary creature. The only one of the siblings that I haven’t been able to find is Hel, which I can only assume would become a black mana creature.

While all of these creatures operate on their own well enough, it would be something to behold if these cards were able to find a synergy together. This might be possible if Hel is a black or black-blue mana card, making a blue-green-black deck between the three of the demi-gods.

The Wild Hunt

If you have ever heard of The Witcher, you probably already know about the Wild Hunt. This traveling caravan of doom roams the skies, bringing omen and potential destruction with them. The Wild Hunt is led by a single rider, followed by a single woman and an army of spirits. Different stories tell different versions of the tale, suggesting that the leader of the Hunt could be Odin himself, ghosts, or a legion of demons, similar to the Four Horsemen of the Apocalypse.

Thus far, the closest group I could find that could be a reference to the Wild Hunt would be the Bloodsky. The archetype is a black mana focus as demons. This would synergize well with the coming Dread Carn, able to create their legion of undead following behind the lead horsemen, absolutely filling the board with zombies and spirits. There is still more to learn about the Bloodsky through their flavour text, but it seems likely that we should keep our eye out for a Wild Hunt – Tibalt mix coming to the meta pretty soon.

Mimir

The Gods have made themselves known in the pre-release spoilers. Valki taking on the mantle of Loki, Alrund taking on the mantle of Odin – the list goes on and on. However, I have yet to find a representation of Mimir.

Mimir is one of the wisest deities in Norse myth. Odin cut off Mimir’s head, carrying it around if Odin was ever in need of assistance or knowledge throughout his travels. This would be a great card for any kind of blue deck, especially to help introduce the ‘foretell’ ability. Chain that with some of the exile abilities that are popping up with the Planeswalkers, such as Kaya and Tibalt, and you have a strong combo deck waiting to happen.

 

I could go on and on about other hopes I have for this set, and all the exciting things that have already been announced, but I want to hear what you think – leave a comment down below about what cards you are excited for coming into the Kaldheim release!

Want to pre-order your own Kaldheim pre-release set? Order now in the link down below!
https://www.threekingsloot.com/catalog/magic_sealed_products-mtg_prerelease_kits/kaldheim_prerelease_pack__2_kaldheim_prize_boosters/778970

Follow The Bag of Loot for more articles like this about all your favourite board games, from RPGS to TCGs. https://www.thebagofloot.com/

 

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Gregoire Thibault - December 19, 2020

MTG Kaldheim set release notes

MTG Kaldheim Release notes

MTG Kaldheim a visit to the plane of the Vikings. Magic the Gathering is kicking off 2021 with a Norse mythology-inspired set; Magic’s take on what a world inspired by Vikings might look like. Kaldheim feels like another great set like Ikoria: Lair of Behemoths was.

Set symbol:

Number of Cards: 285

Prerelease Events: January 29th – 31st, 2021

Release Date: February 5th, 2021

Official Three-Letter Code KHM

Kaldheim Storyline

The planeswalker Kaya visits a world of prophecy and legend, mortals and monsters. A world of many realms, epic sagas, bound by one truth. Viking or Valkyrie, Elf or Dwarf, all belong to the World Tree, all are supplicants to the gods. Gods who travel between the realms to their bidding for peace, for bloodshed, or for their own amusement. But what if there was a way to harness this power? A weapon with the ability to protect all. A weapon of pure strength. Forged for a god. Or … in more creative hands, a weapon of unimaginable chaos.

Prerelease Kit – Release January 29th

Draft Booster – Release January 29th

MTG Kaldheim Draft Booster

Collector booster – Release February 5th

MTG Kaldheim Collector booster

MTG Kaldheim Bundle and content – Release February 5th

MTG Kaldheim Bundle

 

MTG Kaldheim Set Booster – Release February 5th

 

Two sets of Commander decks

MTG Kaldheim Commander deck MTG Kaldheim Commander deck

Six Theme Booster to choose from

MTG Kaldheim Theme booster

MTG Kaldheim Banner

 

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Gregoire Thibault - June 18, 2020

Jumpstart – MTG Release Notes

Jumpstart Logo

Jumpstart Logo provided by Wizards of the Coast

Getting the Jump on Jumpstart

Jumpstart is an all-new way to play Magic: The Gathering. The elegant concept is perfect for players both new and old that can’t wait to start casting their spells. All you have to do is take two booster packs of Jumpstart, shuffle them together, and begin playing. Each 20 card pack contains 1-2 rares (33% of packs have 2 rares!), 7-8 lands, and focuses on a certain theme (goblin, dog, Garruk, etc.). One of the lands in each pack will feature new art focused on that pack’s theme. For example, a land in a dog-themed pack could have an image of a happy dog lounging in the middle of some plains. In addition to its simplicity, players that love tribal synergies and those that love being surprised by unexpected interactions will enjoy this product.

Jumpstart Booster BoxJumpstart Booster Pack


Exciting Reprints

On top of a fun new way to play, Jumpstart also has plenty of cards that players of Eternal formats will love (especially Commander). Check them out below!


Wizards of the Coast has also created a new casual type of prerelease event to accompany this excellent casual product. Every prerelease player will be given a match slip and once that slip has been filled with match results, you’ll get an exclusive Jumpstart promo card. Win or lose, the most important thing is that you’ll be having fun. We hope to see you there!

This exciting new product releases two weeks after Core Set 2021 on July 17th. Preorders are available now at Three Kings Loot!

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Gregoire Thibault - June 8, 2020

Core Set 2021 – MTG Release Notes

Core Set 2021 - featuring Teferi!

What’s Coming Out In Core Set 2021?

These days Wizards of the Coast is putting out an amazing amount of products for each of their sets. Here at The Bag of Loot, we’ve put together a little guide to see what’s going to be available this summer in Core Set 2021. Spend some time and take a look!

Core Set 2021 Booster Pack Core Set 2021 Booster Pack Core Set 2021 Booster Pack

Core Set 2021 Draft Boosters

Release Date: July 3, 2020
Contents:
  • 1 rare or mythic rare card
  • 3 uncommon cards
  • 10 common cards
  • 1 land card
  • 1 token

Core 2021 Draft Boosters come in booster boxes of 36 packs.


Basri Planeswalker Core Set 2021 Teferi Planeswalker Deck Core Set 2021Liliana Planeswalker Deck Core Set 2021Chandra Planeswalker Deck Core Set 2021   Garruk Planeswalker Deck Core Set 2021

Core Set 2021 Planeswalker Decks

Release Date:  July 3, 2020
Description:

Familiarize yourself with the basic rules of Magic: The Gathering and the game’s most iconic mages, the Planeswalkers! These ready-to-play Planeswalker decks are a fantastic way to start your journey into the wonderful world of Magic.

Contents:
  • 1 ready-to-play 60-card deck featuring a foil planeswalker card
  • Core 2021 Draft Booster
  • 1 strategy insert
  • 1 MTG Arena code card

Bundle Core Set 2021

Core Set 2021 Bundle

Release Date:  July 3, 2020
Description:

A sweet package with more value than buying the boosters individually but not as expensive as a booster box. These bundles make a great gift for those loved ones that you know are into Magic and could use a couple of cards from the latest Core Set!

Contents:
  • 10 Core 2021 Draft Boosters
  • 20-card foil land pack (traditional frame)
  • 20-card regular land pack (traditional frame)
  • 1 foil promo card
  • 1 oversized Spindown life counter (1.5″)
  • 2 reference cards
  • 1 reusable storage box

Core Set 2021 Prerelease Packs

Core Set 2021 Prerelease Pack

Release Date:  July 3, 2020
Description:

You’ll get to see these during the prerelease as you compete in the Sealed format against other Magic fans. They’ll be available for preorder and purchase both before and after the prerelease as well. Everyone will be able to enjoy these special prerelease packs (including date-stamped promo rares!) even if they miss the prerelease or decide they’d rather stay at home to play a prerelease event with just a couple friends and family.

Contents:
  • Core 2021 Draft Boosters
  • 1 foil promo-stamped rare or mythic rare from Core 2021
  • 1 Spindown life counter
  • 1 MTG Arena code card

Prerelease Packs will be shipped 18 packs per case.


Core Set 2021 Collector Booster

Release Date: July 3, 2020

Description:

Made for the collectors and those that want improved access to special (foil, showcase, borderless, etc.) versions of the cards, these special Collector Booster packs will carry a higher price but will also contain more valuable content.

Contents:
  • 4 Foil commons, common dual lands, or basic lands
  • 2 Foil uncommons
  • 1 Foil showcase basic land
  • 1 Extended-art rare or mythic rare (45 rares, 8 mythic rares)
  • 2 Foil rares or mythic rares, or foil extended-art rares or mythic rares
  • 2 Showcase commons or uncommons, or a borderless card being previewed by Martin Juza on June 8 (5 commons, 6 uncommons)
  • 1 Showcase or borderless rare or mythic rare (8 rares, 17 mythic rares including 5 versions of mythic rare Teferi)
  • 1 Foil showcase common or uncommon, or a borderless card being previewed by Martin Juza on June 8 (5 commons, 6 uncommons)
  • 1 Foil showcase or borderless card, any rarity (5 commons, 6 uncommons, 8 rares, 17 mythic rares including 5 versions of mythic rare Teferi)
  • 1 Foil token

Core 2021 Collector Boosters come in displays of 12 packs.


Core Set 2021 Premium Promo Booster Pack Core Set 2021 Promo Booster Pack

Core Set 2021 Promo Booster Pack

Description:

Well, you won’t be able to buy these but you will surely see them if you come down to Three Kings Loot for one of our weekly events. Participation in our events will earn yourself a shiny new card from one of these promo packs. Everyone’s guaranteed to get one, with the winners of the events getting the first pick of the goodies.


Core Set 2021 Welcome Boosters

Description:

A booster for new players that will include 10 cards selected by Wizards of the Coast, including some powerful rares. We will be handing these out to new players for each set (with the 10 cards being different each time) and it will give them a nice starting point for their journey into Magic.

Contents:
  • 10 cards picked by Wizards of the Coast to introduce new players to Magic: The Gathering

We hope this breakdown was helpful for you and we can’t wait to enjoy this very exciting and powerful-looking Core Set with you all. Until next time!

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Gregoire Thibault - June 6, 2020

Signature Spellbook Chandra Collection

Signature Spellbook Chandra box art

Signature Spellbook Chandra Contents

Signature Spellbook Chandra is a collection of eight cards plus one random premium foil version of one of those eight cards. It’s the ideal way to show your love of Chandra, stylize your Commander deck, or just help the world burn—in a good way. Check out the packaging and all eight cards below!

This fiery-hot Spellbook is available in English on Preorder for June 26, 2020 – the same weekend as the Core Set 2021 Prerelease!

Cathartic Reunion - Signature Spellbook Chandra Chandra Torch of Defiance Signature Spellbook Chandra Fiery Confluence Signature Spellbook Chandra Past in Flames Signature Spellbook Chandra Pyroblast Pyromancer Ascension Rite of flame Young Pyromancer

This is the third installment of the Signature Spellbook series. In other words, its third consecutive year. The first Signature Spellbook was released in 2018 and was dedicated to the most famous blue mage Jace Beleren, known as Signature Spellbook Jace. The second Signature Spellbook was released in 2019, in dedication to Gideon Jura. Its release was right after the War of the Spark set, where he finally died versus Nicol Bolas in the epic finale to years of Magic storytelling. These Signature Spellbooks are good collectibles and are great looking singles. Signature Spellbook Chandra is a great addition to this series. “But why Chandra?” you might be asking yourself.

There are various reasons that Chandra was selected for the third Signature Spellbook. The first is that, much like the upcoming Core Set 2021 will be centered around the planeswalker Teferi, Core Set 2020 was centered around Chandra. Naturally, that makes 2020 her year and a perfect time to release her Spellbook. The second is that the Russo Brothers, famously known for directing Avengers: Infinity War, Avengers: Endgame, etc., are working on an animated Netflix series for Magic: The Gathering. Promotional art for the series features none other than Chandra herself, who will at least play a key role or may even be the main, hot-blooded protagonist herself. The last is that she’s one of the last early members of The Gatewatch who’s still in the organization. Liliana and Nissa Revane, while famous in their own right, have gone their separate ways from Magic’s current supergroup. However, if you ask me, I’d bet we’ll be seeing one of the two visited next year to round out the color pie of Spellbooks.

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Gregoire Thibault - May 20, 2020

Double Masters MTG

Double Masters

 Wizards of the Coast just announced Double Masters set in August

Double Masters is a new twist on the whole Masters series sets. This set doubles everything as the name implies! Two rares or mythic and two foils per pack and two non-foil Box-topper per Box. You even get two Draft first-pick per pack. Three Kings Loot will be excited to be Drafting this new product on Release Weekend. We will also have preorders for Booster boxes available. WotC also announced there will be a Collector’s edition called VIP Edition, packed with awesomeness with more information closer to release. They also announced that this will not be the 2020 set containing Enemy Fetch Lands, reprinted in Secret Lair Ultimate edition on May 29th.

Release Notes

Release Date: August 7, 2020

  • 332 cards
  • 24 packs per booster box
  • 15-card booster packs, with two rares and two foil cards per pack! (And, yes, those foils can be up to two additional rares.)
  • Two non-foil borderless showcase box topper cards included in each booster box
  • Available in English, French, German, Simplified Chinese, and Japanese

Double Masters will be available on Magic Online starting August 6 for $6.99 per booster. It will not be redeemable.

Sealed products preorders

Preorders August 7th for Double Masters Booster BoxPreorders August 7th for Double Masters Booster Pack

Preorders for Double Masters Booster Box available from Three Kings Loot inc.

VIP Edition Double Masters MTG

Similar to Collector Edition, these will be Double Masters premium packs. Their content is much different from the Collector’s packs, perhaps why they are called VIP Edition instead. Each pack will be around the price of a Draft Booster Box and will contain:

  • 21 Premium cards
  • 10 Full-art basic lands
  • 2 Full-art Premium lands
  • 2 Tokens

Previews